
Biography
Narrative designer, writer, artist and creative producer with a multidisciplinary background in scenic design, illustration, and storytelling. With over a decade of experience creating award-winning narratives for theater, film, and literature, I specialize in crafting immersive worlds, compelling characters, and emotionally resonant stories. Passionate about blending visual and narrative elements to create memorable experiences that engage and inspire audiences.
Skills
Roles
- Mastery
- Mastery
- Advanced
Technical Skills
- Mastery
- Mastery
Software
- Mastery
Soft Skills
- Mastery
Other Skills
- Mastery
- Mastery
- Mastery
- Intermediate
Work Experience
2024 – Present day
Founder and Creative Director
Studio Azul Mori (Chile)
Founder & Creative Director Studio Azul Mori
Leading the development of artistic indie video games that blend creativity, narrative depth, and social impact.
Overseeing the production of two original games:
Drawing Memories: A relaxing 2D city-building game focused on art and creativity.
Pachamama: A farming game about science and originary latinamerican seeds.
Managing all aspects of creative direction and production coordination
2018 – 2025
Writer
Desastre Natural (Chile)
Writer of 2 books for Desastre Natural publishers.
Ulf, the vegan viking. A books of 5 short stories (written and illustrated by me)
SER Autista, a book for childrens about being autistic.
2010 – 2025
Narrative Designer
Freelance (Remote - from Chile)
Narrative designer for multidisciplinary projects, like:
Videogames: Narrative Design for Drawing Memories and Pachamama (Studio Azul Mori) Narrative designer for two titles, which unfortunately were never published. (Studio RACO)
TV/Film: Narrative designer for Poépico animated shortfilm by Catalina Mora and Vitto el Detective animated shortfilm (Trio Baal Productions)
Exhibitions: Narrative designer for Exhibitions and events for the Theatrical Direction Master’s Degree fromUniversidad de Chile. Quiltrografía exhibition, 2011 in GAM, Santiago and PQ2011, Prague. Interactive Buin Zoo Dinosaurs and Planetarium audiovisual exhibitions (D-Science)
2010 – 2025
Creative Producer
Freelance (Remote - from Chile)
Produced and managed various artistic projects across theater, film, and exhibitions, including:
Videogames: Creative production for Drawing Memories and Pachamama (Studio Azul Mori)
Narrative designer for two titles, which unfortunately were never published. (Studio RACO)
TV/Film: Creative production for Mundo Bebé ads, Walmart, Pixelfilms
Also worked as an Art department Producer, Exhibitions producer and Theater producer.
2022 – 2024
Comic Artist
Studio Hudhud (Remote Chile-Canada)
2006 – 2021
Scenic & Costume Designer
Freelance (Chile)
Scenic & Costume Designer
Designed sets and costumes for award-winning theater and film productions, including: Verano 98, (Valentina Azua Award-winning short film). Bodas de Sangre, (Jesús Urqueta University of Valparaíso). Correr contra el viento, (Victor Perona Award-winning short film). Matanza: Great Massacres in Chilean History (Teatro Kapital, Chilean National Theater). Wilma and Pulsar (Teatro M
Education
2015 – 2020
Workshops
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Narrative and Storytelling
Visual Storytelling Workshop | Disney Research Storytelling (2015)
Concept Art for Videogames | Michigan State University (2020)
Different workshops about narrative and storytelling. With teachers like Alberto Montt and Francisca Feuerhake
2006 – 2010
Bachelor of Arts with mention in Scenic design
Universidad de Chile
Arts
Theater design is scenic design: The most important things was scenography and set design, costume design and lighting design
