
Biography
Senior 2D/3D Artist (Characters, Props, Environments)
https://www.artstation.com/serpescurazvan
Passionate Senior 2D/3D artist with a robust background in creating captivating visual experiences. Over the course of 9 years in the gaming industry, I developed my technical and artistic skills contributing to a variety of projects, within companies and freelance, both indie gems and established titles.
Skills
Professional:
▪ 3D/2D Character design
▪ Sculpting
▪ Texturing (Characters/ Props/ Weapons/ Environment)
▪ 3D modelling
▪ Environment and architecture design
▪ 3D/2D Concept art
▪ Inking/ line art
▪ UI design
▪ Illustration
▪ UE4 asset data base and management
Personal: Leadership, team work, problem-solving, adaptability, creative, fast learner, multitasking, communicative, decision making and open to feedback
Software:
▪ Zbrush (creating multiple game assets ranging from characters to environment assets and weapons in a variety of styles ranging from realism to stylized)
▪ Substance Painter (supervising texturing for a great variety of assets ranging from characters to large scale environments)
▪ Maya (UV Mapping, Topology and 3D modelling)
▪ Topogun (topology)
▪ Quixel Mixer (tile texture, environment texturing)
▪ Marmoset Toolbag (bakeing textures)
▪ Photoshop (2d concepts, texturing, texture adjustments, illustration, UI design)
▪ Adobe Illustrator (vectorial 2d design)
▪ Autocad (architecture and urban planning)
▪ Metahuman (fast character design)
▪ UE4 (asset data base and management, asset integration, asset manipulation, scene rendering)
Personal projects:
▪ Unannounced personal project : Inspired by my passion for video games, along with my experience as a 3D Artist, I started working on creating a third person RPG game, based on original ideas and concepts, alongside a scriptwriter and another artist in the field.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Technical Skills
- Advanced
- Advanced
- Advanced
- Advanced
- Intermediate
Software
- Mastery
- Advanced
- Advanced
- Advanced
- Basic
Other Skills
- Advanced
- Advanced
- Advanced
- Intermediate
Work Experience
2022 – 2025
Founder, Owner and Designer
Sick Retro (Bucharest)
2022 – 2024
Senior 3D/ Texture artist
Maximum Entertainment (Bucharest)
2016 – 2022
2D/3D Artist
Fun Labs (Bucharest)
2013 – 2016
Concept Artist (Freelance)
Self Employed (Bucharest)
Education
2010 – 2016
Masters
University of Architecture and Urbanism - Ion Mincu Bucharest
Architecture and Urbanism
