almost Beta
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Sergey Korovin
3D Art
3D Rendering
Texturing

my name is Sergey, I am engaged in rendering and lighting from objects to large animated full-length projects and series

Biography

I live in Russia, in 2003 I learned about the direction of computer graphics, I began to comprehend the basics of modeling and texturing I gradually switched to shading, render and lighting since 2010 I have been professionally engaged in rendering and lighting since 2019 I began to study Python programming

Skills

Roles

  • Mastery
  • Advanced
  • Basic
  • Basic

Technical Skills

  • Mastery
  • Mastery
  • Advanced
  • Advanced

Work Experience

2021 – Present day

Lighting & Render Artist

Parovoz (Russia, Moscow)
Assembling scenes and staging artistic lighting on characters and locations Lookdev and character and asset shading Optimizing scenes to speed up rendering on the farm mentoring a team of 3 people

2019 – 2021

Lighting & Render Artist

Parovoz (Russia, Moscow)
Assembling scenes and staging artistic lighting on characters and locations Lookdev and character and asset shading Optimizing scenes to speed up rendering on the farm mentoring a team of 2 people

2019 – 2019

Lighting & Render Artist

Parovoz (Russia, Moscow)
Optimizing scenes to speed up rendering on the farm Close cooperation with the departments of textures and composition Review of finished scenes with the production designer and department leader

2017 – 2019

3D Modeler

Antilatency (Russia, Voronezh)
creation of 3D models and their texturing in compliance with the stated requirements for the AR project

2013 – 2017

render & lighting

wiazrt animationn (Russia, Voronezh)
was involved in rendering, lighting and shading of the environment