
Biography
I live in Russia, in 2003 I learned about the direction of computer graphics, I began to comprehend the basics of modeling and texturing I gradually switched to shading, render and lighting since 2010 I have been professionally engaged in rendering and lighting since 2019 I began to study Python programming
Skills
Roles
- Mastery
- Advanced
- Basic
- Basic
Technical Skills
- Mastery
- Mastery
- Advanced
- Advanced
Work Experience
2021 – Present day
Lighting & Render Artist
Parovoz (Russia, Moscow)
Assembling scenes and staging artistic lighting on characters and locations
Lookdev and character and asset shading
Optimizing scenes to speed up rendering on the farm
mentoring a team of 3 people
2019 – 2021
Lighting & Render Artist
Parovoz (Russia, Moscow)
Assembling scenes and staging artistic lighting on characters and locations
Lookdev and character and asset shading
Optimizing scenes to speed up rendering on the farm
mentoring a team of 2 people
2019 – 2019
Lighting & Render Artist
Parovoz (Russia, Moscow)
Optimizing scenes to speed up rendering on the farm
Close cooperation with the departments of textures and composition
Review of finished scenes with the production designer and department leader
2017 – 2019
3D Modeler
Antilatency (Russia, Voronezh)
creation of 3D models and their texturing in compliance with the stated requirements for the AR project
2013 – 2017
render & lighting
wiazrt animationn (Russia, Voronezh)
was involved in rendering, lighting and shading of the environment
