
Biography
Hello,
My name is Sébastien Camrrubi.
I'm a Character Artist specialized in character body and facial rigging.
For almost 10 years I worked on feature animation (Hotel Transylvania 3, Despicable Me 3), VFX (Free Guy, Wandavision) or real time (Gears 5).
The core and the main goal of my work, is to develop the personality of each character, and convey them through their expressions and shapes, to bring all the aspects of a concept into a believable character on screen.
Skills
Roles
- Intermediate
Other Skills
- Advanced
Work Experience
Present day
Character TD
Animal Logic (Vancouver)
Character Body and Facial Rigging for Feature Animation.
2016 – 2022
Character Modeler
Illumination Mac Guff (Paris)
- Dr. Seuss’ How the Grinch Stole Christmas: early character modeling.
- Despicable Me 3: character modeling.
- Sing: character modeling (short movies and marketing).
2015 – 2022
Character Artist / CG Generalist
Ubisoft (Montpellier)
- Rayman Adventures : character modeling, rigging, texturing, shading, rendering/illustration .
- Assassin's Creed Syndicate Jack the ripper : rendering/illustration .
- Space Junkies : early prototyp
2012 – 2022
CG Generalist - Internship
Ubisoft (Montpellier)
- Raving Rabbids:
Update of the Rabbid character. Rigging, texturing, create new expressions and tools.
Creating an illustration for the Rabbid brand .
2019 – 2022
Character TD
ICON Creative Studio (Vancouver)
- Rocketeer (Disney) : Character body and facial rigging
- T.O.T.S. (Disney) : Character body and facial rigging (Season 2)
- Character body and facial rigging R&D
2021 – 2022
Character TD
DNEG (Vancouver)
-Slumberland (Netflix): Character body and facial rigging, CFX
-The Flash: Additional character rigging
-Haunted Mansion(Disney): Character body and facial rigging, props and environment
2020 – 2021
Character TD
The Coalition (Microsoft) (Vancouver)
Character Rigger on Gears of war 5.
2018 – 2019
Character TD
Mainframe (Vancouver)
Made By Maddie : Facial rigging development, body rigging.
Barbie (Netflix) : Character body, facial and props rigging.
Ratchet & Clank TV show (pilot): Character body, facial and props rigging.
2017 – 2018
Character TD
Sony Pictures Imageworks (Vancouver)
- Hotel Transylvania 3 : character body/facial and props rigging.
- Hotel Transylvania 3 : cloth and fur simulation.
2016 – 2016
Modeler
Troublemakers.TV (Paris)
- Lanvin Advertising : character and background modeling.
2013 – 2014
Modeler
Cyber Group Studio (Paris)
- Zorro The Chronicles : background and props modeling/sculping.
Education
2009 – 2013
Master's degree
ESMA School of Arts (Montpellier)
CGI Animation and FX
Complete artistic and technical course, resulting in the creation of a short movie.
