almost Beta
Sara Bernal cover
Avatar for Sara Bernal
Sara Bernal
Traditional drawing and painting
Oil Painting
Adobe Photoshop

Hi! I'm Sara, a self-taught Spanish character concept artist living in the UK for 5 years :)

Biography

Dear THU team,

My name is Sara Bernal (aka Sara Bernardt). I am excited and humbled to be given this opportunity to express myself and have the chance to participate in this wonderful initiative.

A lil bit of background: I have always draw, paint and create, though I am a selft-taught digital artist who jumps to any chance of learning and thus decided to join all kind of valuable teaching courses. I have worked for an indie game as a 2D character concept artist, for Netflix as a digital matte painter and lately for Xelliun Productions doing storyboards, concepts, matte paintings and motion capture acting. Furthermore I have led 4 teams at Game Jams including at Microsoft, crafting 4 little games.

Among a few unlocked achievements I can count myself lucky and grateful for are winning a Wacom Speedpainting contest, been featured by Spanish Museum Thyssen-Bornemisza & Coca Cola twice doing a Character Concept Art project, been Cover Artist for and featured by Allen & Houston Magazine and attend BAFTA Games Awards Ceremony 2018 thanks to Square Enix. Adittionally I have moved my artwork around 16 exhibitions worldwide.

The main reason I decided to apply to THU Creators Circle is the necessity of getting women voices heard in the game industry. We are plenty and we are here (not only women really!), with our ideas and initiatives waiting for a chance to become reality. Mine is in the oven, baking slowly but steadily, awaiting the crucial moment to be pitched, produced, showcased, played and enjoyed as a pumpking pie (or cheesecake?). I believe in sorority, equity, adaptability, inclusion and progress, and I cannot wait to find a lovely team to develop together playable experiences aiming to reach people's hearts and inspire future generations. I am deeply founded of the idea that video games are art that mixed with new technologies will bring positive changes to the world. I see utterly clear the moment when this poutpurry of technology, art, enjoyment and limitless possibilities will become the 10th Art, worthy of being recognized by the general public as much more than just a mere distraction. But for that we need to join forces and hardwork on this to stop being a dream. So let's go! 

Bonus info for reading this far: My main passion is….drawing! In my "free" time I keep drawing + working as a director/ artist on a game I am building in Unreal Engine 5  and a business plan for the creation of a company, with the help of mentors, friends, and kind souls who believe deeply in the idea. Learning new technologies, as geek, is a must. I am extremely passionate about art (who would have guessed), techs, videogames, books (I read A LOT), inspiring films, soul touching music (ever heard of Newretrowave?)…knowledge in general.

Favourite things in life: Peace, love, respect, nature, beloved ones, animals... (Now, what you really want to hear: Harry Potter, Final Fantasy, Kingdom Hearts, Sci-fi (all, quite literally), matcha green tea, Japanese culture, my cat, Star Wars, Lord of the Rings, Jim Henson's movies (Dark Crystal, Labyrinth), and sunny weather. And light sabers, seriously. And Spaceships. And the universe. And color pink...Sorry...Not sorry!

I like helping others.

People say I'm a social butterfly (I consider myself an introvert but I accept opinions), charismatic, empathic, open minded and a "go getter", so I guess I should believe it, though is hard :) 

Thank you for reading Bible 2.0. I am super looking forward to learning more about this experience, network, grow and even making new friends. Again, feeling grateful and humbled about this πŸ™πŸŒΈ Arigatou Gozaimasu !! Thank you very much!, Muchas Gracias!, Merci Beaucoup! 😊

 

Sara ッ

Skills

Roles

  • Mastery
  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Basic

Technical Skills

  • Advanced
  • Advanced

Software

  • Advanced
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic

Soft Skills

  • Mastery
  • Mastery
  • Advanced
  • Advanced
  • Basic

Other Skills

  • Mastery

Work Experience

2022 – Present day

Storyboarding, Concept Artist, Matte Painter

Xelliun Productions (Remote)
I storyboard the movie script and change it according to iterations on script changes. I do character concept art and matte paintings that I use to create keyframes with the team.

2011 – Present day

Illustrator, Concept artist, Matte Painter, Teacher...

Freelance Sara Bernardt (Worldwide)
I've worked as an illustrator, character concept artist, digital matte painter, storyboard artist and motion capture actrees... Recently I am creating a Game Level using Unreal Engine 5 and Metahuman.

2022 – 2022

Digital Matte Painter

Netflix (Remote)
Digital Matte Paintings of the night sky for the animation movie Wendell & Wild by Film Director Henry Selick (The Nightmare Before Christmas).

2016 – 2017

Concept artist - 2D Character concept artist

Indie Game (Spain)
Concept art of the main character, her weapon and facial expressions and movements, previously researching the world atmosphere and providing references.

2017 – 2017

Advertising pre-production associate

TBWA Barcelona (Remote)
Storyboard and animatics for New Year's Eve Advert 2017-2018.

2015 – 2016

Art Teacher

Freelance (Spain)
Teaching character design, anatomy, drawing and different painting techniques.

Education

2023 – 2023

Concept Art

Escape Studios

Games

Concept for environmens, characters, spaceships, Matte Painting, Photobashing, Overpaints, 3D... London

2022 – 2023

Game Art: Videogames art production

Escape Studios

Games

Art Direction for games, Brainstorming, Art Bible, GDD, Pitching your idea, Pipelines. How to build a game level: Photoshop, 3DMaya, ZBrush, Substance Painter, 3D Scanning, Unreal Engine 5... London

2018 – 2018

Concept Art

Coursera

Games

Concept art course creating a character, a environment, a creature etc Plus knowledge of the pipeline, the game industry and different styles.

2017 – 2017

Character Design

Jordi Grangel's Masterclass

Games and movies

Masterclass on how to develop a character through its design and storytelling.

2016 – 2016

Understanding Videogames

University of Alberta

Videogames

History of videogames looking at every aspect: Social, gender, genre, lineal vs open world...etc

2016 – 2016

Story and Narrative Development for Video Games

CalArts

Games

Narrative storytelling for games, how to write and create a Game Design Document and key aspects of a script for games.

2015 – 2015

Introduction to Game Design

CalArts

Games

Game mechanics, creating different kind of games, what makes a game be enjoyable and playful, gamification etc.

2010 – 2014

Fine Arts

Universidad Complutense de Madrid

Fine Arts

Training in all fields of art except digital art and illustration in Madrid, spain

2010 – 2011

Editorial Illustration

ESDIP Escuela de Arte

Illustration

Character Design, Anatomy life drawing, Colour and painting techniques, and comic creation in Madrid, Spain.

2006 – 2010

Fine Arts

Escuela de Arte

Fine Arts

A level Art School at my hometown, Cadiz, in Spain.