
Biography
Santi Bosch is an Illustrator and Charcater Designer born and based in Barcelona. He has studies in Design, Digital Painting and Basic 3D in instituitions like FX Animation, Focal Point ( with Darek Zabrocki and Michal Kus) and CGMA ( with Mathias Osland). He has experience both in the Videogame and Animation industry and has worked both in-house and as a Freelance.
Skills
Software
- Advanced
- Basic
Work Experience
2022 – Present day
Concept artist/ Illustrator.
The Breach Studios (Barcelona, Spain)
I do illustrations for marketing, ingame cards and assets and character design and skins for the upcomming MOBA/ hero shooter game The Harvest.
2021 – Present day
Illustrator
Artking Studio (The Netherlands)
I've been working on some illustrations and emojis/stickers for an unnanounced FPS for Wargaming. I also do illustrations for an upcomming card game.
2022 – 2022
Concept Artist
RollDBox (Barcelona, Spain)
I did concept art and keyframe illustrations to visually upgrade the game they are currently developing: Those Who Came.
2020 – 2021
Character design/illustration teacher
Fx Animation (Barcelona, Spain)
I taught drawing and design fundamentals to the students of 2nd and 3rd year in Fx Animation for a whole course.
2020 – 2020
Concept Artist
Brb International (Barcelona, Spain)
I did color keys and promotional art for the upcomming Dogtanian movie in 3d
Education
2022 – 2022
Character Design for Film and Games
CGMA
Character design.
I did the whole process of creating a character and all the breakdowns needed while being mentored by Mathias Osland.
2021 – 2021
Advanced Digital Painting
Focal Point
Digital painting for games and film.
I went two months to Gdansk (Poland) to study and improve my painting skills with Darek Zabrocki and Michal Kus.
2018 – 2020
Master
FX animation
Concept art
Concept art formation including photoshop and zbrush
2016 – 2018
Master
FX animation
3D modeling and animation
Basic generalist 3D formation including modeling, animation and VFX.
