almost Beta
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Sandro Girardi

Junior

Drawing
Traditional Art
Digital Painting

I am creature enthusiast and student working to carve my way into the world of creature design for video-games and movies.

Biography

Hello! Whenever I had the chance as a kid to delve into the wild and whimsical, I often took the opportunity to do so! Whether it was while watching doctor who at the age of 12 with my best friend, or on my own time within the worlds of Warhammer, Doom and Darksiders. These fictional fantasy and sci-fi realms left their brand on me from the moment I discovered them. I would ogle at any drawing of writhing, wriggling and roaring beings, and as a child tried to replicate the things I'd seen on paper. Seeing that wonderful art left such an impression on me that it lead me on my journey to pursue a career in character and creature concept art. This lead me to spend several years in a figurative art academy located in Barcelona, where I would learn the fundamentals of anatomy, light, color, composition and Design, followed by completing my studies in ArtFX. A school dedicated to everything involved with the film and game pipelines.

Skills

Roles

  • Mastery
  • Mastery
  • Mastery
  • Mastery
  • Mastery
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic

Technical Skills

  • Mastery
  • Mastery
  • Mastery
  • Advanced
  • Advanced
  • Intermediate
  • Basic

Other Skills

  • Intermediate

Work Experience

2022 – Present day

Concept artist and matte painter

Nuboyana FX Portugal (Italy (remote))
i am currently working as a freelance comp support concept artist for a live action film

2021 – 2021

Intern

Nuboyana FX (Portugal)
We were tasked to worked on several CG and concept art projects for their company, programs used were Maya, Photoshop, Zbrush, Substance painter

2016 – 2018

Hostel receptionist and caretaker

Hostel Boudnik & Hostel Lipa (Zizkov, Prague)
I worked as a day and night shift receptionist, my main goal was to check in guests, make their stay enjoyable and guide them around Prague, while also making sure the hostel was clean and proper.

2016 – 2016

barman - waiter - barback

George Payne irish Bar (Barcelona)
In this bar I was given several roles each involving a lot of coordination, teamwork and attentiveness. I was a flexible worker that was placed in areas which needed the most help at the time.

2015 – 2015

intern

Minimo VFX (Barcelona)
This was my first real experience with the CG world, I was tasked to sculpt and retopologize a 3D bust of Marylin Monroe which was to be sent to a museum in Texas. I mostly used 3Dcoat and Maya.

Education

2018 – 2022

Digital director

ArtFX

CG/VFX

In ArtFX we learnt the fundamentals necessary to become hire-able individuals within the cinema and video-game industry. We learnt a variety of programs such as Nuke, Maya, Zbrush and Photoshop.

2013 – 2016

Fine art

Barcelona Academy of Art

Traditiona art

This was an academy dedicated to studying the methods the old master artists used with pencil, charcoal and oil paints. we would spend each day drawing from live nude models under different lighting.