
Biography
An everyday artist, craftsman and a game maker with a broad range of skills fine tuned with fair curiosity and passion on self development.
Motion Capture enthusiast and specialist brains in a nutshell.
Skills
Roles
- Advanced
- Intermediate
- Basic
Software
- Advanced
- Advanced
- Intermediate
Other Skills
- Advanced
Work Experience
2025 – Present day
Technical Animator
The 3rd One (Thessalonki/Helsinki)
LIGHTLESS WORLD (Steam)
- Character and Creature Rigging and Animation
- Gameplay Animation implementation
- Motion Capture shoots production: Planning, recording, polishing and implementation
- Character Voice Acting
2024 – 2025
Senior - Technical Animator
AiLiveSim (Helsinki)
AILIVESIM
- Facial Motion Capture Demo for InCabin Solutions
- Pedestrian Character System update to Unreal Engine 5 standards
- Character Animations for Floating Humans
- Mechanical 3D Animations
2022 – 2024
Technical Animator
Rightsized Games (Stockholm/Helsinki)
UNDEAD INC. (Steam and Epic Marketplace)
- Characters, Creatures and Environment objects Rigging and Animation
- Gameplay Animation implementation
- Motion Capture shoots production: Planning, recording, cleanup and implementation.
Education
2015 – 2019
Bachelor's Degree
Kajaani University of Applied Sciences
Game Development & 3D Animation
- Game Development studies with Unity and Unreal Engine
- Several Group projects, Game Jams and Field trips
- Organizing Northern Game Summit 2016 and 2017
- Final Thesis: Motion Capture with HTC Vive Tools
https://www.finna.fi/Record/theseus_kamk.10024_168844
