
Skills
Roles
- Basic
- Basic
- Basic
- Basic
Technical Skills
- Intermediate
- Basic
- Basic
Software
- Basic
- Basic
- Basic
- Basic
- Basic
Work Experience
2023 – Present day
3D Modeler & Surface Artist
Freelance (Remote (Canada))
Responsible for the 3D visual development of the characters and enviroments for an 3D animation serie in development.
2022 – Present day
Look development 3D & Character modeler
Freelance (Madrid)
Responsible for the 3D visual development of the characters and modeling for an 3D animation film in development.
2022 – 2023
3D Modeler & Surface Artist
Umaya (Madrid)
Modeling of assets and characters using Maya and Zbrush as well as texturing in Substance Painter and rendering in Cinema4D for a metaverse project.
Education
2020 – 2021
Masters Degree in 3D Modeling
Lightbox Academy
Arts
2016 – 2020
Fine Arts
Universidad Complutense
Arts
