
Biography
I am a recent graduate 3D Artist with a bachelor’s degree in “Digital Arts and Entertainment – Game Graphics Production” and have completed
two internships as a 3D character artist.
During my studies, I was very eager to acquire as many skills as possible, for example, by completing two minors instead of one, "Character Design and Creation" and "Stylized Design and Creation." A project I am especially proud of is DELTA VALLEY, a game we developed and delivered in a small group of students, which is currently successfully used in hospitals in Belgium to reduce anxiety and fear in children during anaesthesia.
During my internship at AMC Ro Studios, I vastly improved my 3D Artist skills and learnt a lot about technical requirements and details in character creation on a AAA level. I further enhanced this knowledge during my second internship at TxK Gaming Studios while working on the game Dungeon Full Dive, where I created various interchangeable armour sets and body parts for the character creator. I also vastly improved my team skills by researching and discussing ideas to improve the character creation pipeline, providing helpful feedback to the 2D and 3D art team and assisting the QA department. During both of my internships, I quickly adapted and improved the quality of my skills and working speed, met the project deadlines and formed lasting friendships with my colleagues.
Skills
Technical Skills
- Basic
- Basic
Software
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
- Basic
Work Experience
2022 – 2024
Character Art Intern
TxK Gaming Studios (Düsseldorf, Germany)
2022 – 2023
Character Art Intern
AMC Ro Studios (Bucharest, Romania)
Education
2019 – 2023
Bachelor
Howest - Digital Arts and Entertainment
Game Graphics Production
