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Ronald V.
Technical Design
Scripting
Unreal Engine - Blueprints

Biography

I am a 2020 graduate from DigiPen who is looking to help build worlds through design and tech in games. I am primarily looking for work in level design, technical design, or game design field.

Skills

Roles

  • Advanced
  • Advanced
  • Advanced
  • Intermediate

Software

  • Intermediate

Other Skills

  • Advanced
  • Advanced

Work Experience

2019 – 2020

Teaching Assistant for Game/Tech Projects Class

DigiPen Institute of Technology (Redmond, Washington)
Helped the professor by giving guidance and advice to multiple teams that were working on projects centered on games or software.

2018 – 2018

Teaching Assistant for Art Processes Class

DigiPen Institute of Technology (Redmond, Washington)
Helped the professor by helping non-art students with topics related to art composition and art techniques.

Education

2016 – 2020

Bachelor's of Science in Computer Science & Game Design

DigiPen Institute of Technology

Game Design/Game Programming

Had classes covering many topics revolving around games. Worked on many game projects using Unreal 4 and Unity. Made games from scratch with engines programmed in C & C++.