
Biography
Hi I’m Rio.
I’ve been working as a concept artist for several projects with different styles, but I’ve always love to work with cartoon art style.
I love to draw spikes, monsters & sharp tooth.
Skills
Roles
- Advanced
- Intermediate
Software
- Advanced
- Advanced
- Intermediate
Languages
- Fluent/Native
- Conversational
Work Experience
2026 – Present day
2D Concept Artist (Full Time)
Supercell (Shanghai)
Concept artist on project Rise. Mainly worked on character design, skins & enemy design.
2023 – 2026
2D Concept Artist (Full Time)
Happy Elements (Shanghai )
Concept artist on SilverPalace. Work on enemy design, character weapon design, creature design & environment items design.
2022 – 2023
2D Concept Artist (Full Time)
Hypergryph (Shanghai)
Concept artist & Narrative designer on an Animal-crossing-like game. Worked on character design, item design, UIUX & narrative design.
2020 – 2022
2D Concept Artist (Full Time)
Lilith Games (Shanghai )
Character concept artist for a wasteland & zombie FPS game. Worked on character design, skins, equipments & storyboards.
Education
2018 – 2020
Master of Fine Arts
Parsons School of Design
Design & Technology
2014 – 2018
Bachelor
Tian Jin University
Electronic Engineering
