almost Beta
Rio Zhang cover
Rio Zhang

Concept Artist

China

Procreate
Adobe Photoshop
Adobe After Effects

Concept artist, you can call me Rio.

Biography

Hi I’m Rio.

I’ve been working as a concept artist for several projects with different styles, but I’ve always love to work with cartoon art style.

I love to draw spikes, monsters & sharp tooth.

Skills

Roles

  • Advanced
  • Intermediate

Software

  • Advanced
  • Advanced
  • Intermediate

Languages

  • Fluent/Native
  • Conversational

Work Experience

2026 – Present day

2D Concept Artist (Full Time)

Supercell (Shanghai)

Concept artist on project Rise. Mainly worked on character design, skins & enemy design.

2023 – 2026

2D Concept Artist (Full Time)

Happy Elements (Shanghai )

Concept artist on SilverPalace. Work on enemy design, character weapon design, creature design & environment items design.

2022 – 2023

2D Concept Artist (Full Time)

Hypergryph (Shanghai)

Concept artist & Narrative designer on an Animal-crossing-like game. Worked on character design, item design, UIUX & narrative design.

2020 – 2022

2D Concept Artist (Full Time)

Lilith Games (Shanghai )

Character concept artist for a wasteland & zombie FPS game. Worked on character design, skins, equipments & storyboards.

Education

2018 – 2020

Master of Fine Arts

Parsons School of Design

Design & Technology


2014 – 2018

Bachelor

Tian Jin University

Electronic Engineering