almost Beta
Ricardo Korver cover
Ricardo Korver

Modeller / CG Generalist

Netherlands

Intermediate

Maya
Nuke
Houdini

Hi, I'm Ricardo, making pixels look good, one polygon at a time. Modeller by heart, generalist by shot.

Skills

Roles

  • Advanced
  • Intermediate

Software

  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Soft Skills

  • Advanced
  • Intermediate

Languages

  • Fluent/Native
  • Fluent/Native

Work Experience

2024 – 2024

3D Generalist (Internship)

PlanetX (Amsterdam)


2021 – 2023

Intermediate - 3D Generalist (Part Time)

StoryTailors (Hoorn)

All-round post-production at a small studio, where every project asked for something different. Most of my time went into 3D generalist work and animation, from modelling and rigging to animating in 2D and 3D, with the occasional editing project in between.

2020 – 2021

3D Generalist (Internship)

Post Office (Amsterdam)


2020 – 2020

3D Generalist (Internship)

Studio Whoohoo (Amsterdam)


Education

2021 – 2025

Bachelor's degree

Netherlands Film Academy

Visual Effects & Immersive Media

A 4-year bachelor's program focused on the full VFX pipeline, working in Maya, NukeX and Houdini. The academy brings together every film discipline, so projects were made in teams with directors, cinematographers, sound designers and editors, just like a real production. Created multiple short films and contributed to two full CG graduation films.