
Biography
My name is Ravi Hathalia, artist based in India. Born in Porbandar, India on 24th of December 1997. Ever since I was a child I use to draw on walls with chalkstick or crayons or pencil. I love to visualise my thoughts into a medium.
I started to freelance in 2019 for twitch or youtube streamers. Creating emotes, badges, twitch headers, Youtube thumbnails and many more.
In 2022, Valorant introduced a new Indian based character, Harbour. Valorant India on social hosted a competition to create a fan art of Harbour and top 5 artist will recieve goodies. I really enjoyed playing Valorant at that time so, I created an fanart and send it to Valorant India. I received a message from Valorant India after 2-3 months that I was top 5 persons and they psoted a video on YT including my art.
In 2024, I was contacted by Indie game devs through my linkedin. They wanted a artist who can create characters and animate them for their game. With no prior experience of this huge scale of work, we started very slow. At the beginning we were only trying to tackle the issues related to gam style and how we can create same animation in 8 direction. This game was supposed to be stylised, top-down and 8 directional multi-player game. So, I created a basic pipeline for them. First, we created characters and later on I basic 3D model and rigg them(I knew basic modeling in Autodesk Maya and how to rigg). So, using the rigg we gave animation to it and used it as refernce for 2D animation. I had to say goodby to the team as I was about to start a new journey. The game is set to launch in 2025.
From 2024 till present, I started a new journey to learn how to be a good artist by applying at IDEA Academy. I learned how storyboard, character development, environemt design and much more.
Thank you.
Skills
Roles
- Basic
Work Experience
2019 – 2025
Freelance Artist
Self Employed
I started freelanceing in 2019, for twitch or youtube streamers. Creating emotes, badges, header, youtube thumbnails and much more. I'm still freelancing to this date.
2024 – 2024
Character and animation artist
Elwyn Interactive
In 2024, Indie game devs contacted me through Linkedin. I started to work as character and animation artist. The game was suppose to be stylised 8 directional top-down multiplayer game. To have proper animation in all the 8 directions I created 3D model of the characters which I was working on and rigg them using Autodesk Maya. Afterwards I used 3D animated character as a base of refernce to draw in 2D.
Education
2024 – 2025
Visual Development Masters Level 1
IDEA Academy
Art
I started my course at IDEA Academy from 7th of October 2024. In which they tought us how to develop character, environment design, prop designs, storyboarding and much more. The course is still on going which will be complete on 18th of June 2025.
