
Skills
Technical Skills
- Basic
Work Experience
2023 – Present day
3D Character Artist
Singularity X (Vancouver, BC)
3D Character Artist for an unannounced AAA video game
Aptitudes: Human Anatomy, Organic and Hard surface modelling, and Character Design
2022 – 2022
3D Artist / Game Designer
Wonder XR (Los Angeles, California)
Created more than 1,000 low poly 3D Assets for a VR game with a polycount lower than 2,000 triangles to keep the game running properly
Followed Unity’s Universal Render Pipeline
Education
2022 – 2023
Advanced Diploma
British Columbia Institute of Technology
Business Management
2016 – 2021
Bachelor's Degree
Instituto Tecnologico de Estudios Superiores Monterrey
Animation and Digital arts
2019 – 2020
Diploma
Vancouver Film School
Game Design
-Honours graduate
-Excellence in Storytelling
-Excellence in Art
