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Raphael Schnegg
Hardsurface
Texturing

Hello, I am Raphael Schnegg, a Character Artist Jr. living in Switzerland. I just finished my Bachelor in Art at the SAE Institute of Geneva and I would love to find my place in the industry !

Biography

During my training at the SAE Institute in Geneva, I learned the pipeline of creating a character for video games from a concept and an established style. I then specialized in this field. In parallel to the courses, I started to follow artists, participate in live streams, watch tutorials and masterclasses, in order to progress and acquire more skills. Creating characters is now my first passion. I approach each project as a new challenge, a series of questions to solve in order to reach the final result. The discovery of new tools and techniques is another facet of this job that I love. This is what drives me to join a team of confirmed artists and to gain more knowledge. During my experience in different IT supports, I developed technical skills as well as problem solving skills, but I also discovered the importance of teamwork and communication. For my future I'm looking forward to build a career as a character artist and to work for a company that will welcome me ! Thank you for reading this long text!

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Technical Skills

  • Intermediate
  • Intermediate

Education

2019 – 2022

Bachelor of Art

Sae Institute Geneva

Game Art

The first two years we learn to become 3d generalist for the game industry. The third year we have to specialize in a domain, I choose character art.