

Rafael Portela
Biography
Rafael Portela, 37, was born in Curitiba, Brazil, where he lived until he was 5 years old, later living in the land of drizzle, "SAMPA" ... It was there that he began his first traits, would develop. After his father's work, his professional mentor, Watson Portela, gradually perfected his technique. He lived in São Paulo until he was 15 years old, when he lived in Recife the "Brazilian Venice".
Returning to the land of his relatives, he began to study and develop his drawing technique, his natural gift.
It was necessary! He began to dedicate himself to professional courses in the field, web designer, animation, 2D, 3D, Concept Art, organic and digital sculpture and 3D a world open at his feet.
Increasingly certain of your choice and passionate about comics and cartoons and as well as games, your passion, after all the future was at your door ...
With daily dedication of more than 10 hours a day, he puts his ideas on paper and the wonderful tools of the existing drawings and always navigating the world of 3D.
In his parallel world, in addition to physical, virtual and Modeling (organic and digital) he devoted himself to music for a time as a bass player. And as if creativity did not end, he painted pictures, learned to be a tattoo artist, did some scribbling on human bodies, as well as venturing on keyboards to produce effects and trails for his creations.
His hobbies are reading, games, movies and music, always as background and inseparable company.
With his didactic style and creativity in the vein, he loves to create characters of fiction, terror and other more common to the orders.
His main publications were Cannibal Brain, Medley's comic books, among other fanzines, illustrations of books and booklets, and some covers of the much-admired Watson Portela, for which he devotes himself to the agency, among other works.
For him the world of the arts has no limits, three years ago he does a specialized training in 2D, 3D, modeling, conceptual arts and games (so dreamed objective).
Work as a freelancer and look for opportunities to showcase your talent, explore the market for games and animations ... take your paper art and make it accessible to the world ...