almost Beta
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Pit Bibiloni

Intermediate

3D Art
Blender
Traditional Art

Character and Creature artist with a strong artistic background and a passion for games. Seeking a career change to join your studio and create the games I would love to play.

Biography

I am Maximo "Pit" Bibiloni, a passionate creature artist with a strong artistic background. I have two art degrees from the National University of La Plata (UNLP), specializing in fine arts with a focus on drawing and traditional sculpture studies. I am also proficient in Zbrush, Blender, Substance Painter, and Photoshop.

I have worked on a variety of projects, including NFT development, mobile games, and video games. I am known for my creative problem-solving and fast learning abilities. I am also a skilled team player and am always willing to go the extra mile.

My last job was as an artist at Decentral Games, where I was responsible for creating stylized characters. I have also worked as a content creator-editor and junior 3D artist for Art Heroes 3D Academy, where I edited videos and created mini tutorials. I have also worked as a generalist 2D-3D artist for Sigel Studio, where I developed 3D assets and 2D character animations using 2D Spine in Unity for mobile games.

I have recently quit my job to pursue a career in the video game industry. I am excited to learn and grow, and I am always looking for new challenges. I am a valuable asset to any team, and I would be a great addition to your studio.

Skills

Roles

  • Mastery

Technical Skills

  • Mastery
  • Mastery
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate

Software

  • Mastery
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic

Soft Skills

  • Advanced

Work Experience

2023 – 2023

Junior artist - Content creator

Art Heroes (Remote)
3D art for tutorials and downloadables. Served as a content editor. Edited videos and created mini tutorials as part of the content team.

2021 – 2023

3D Artist

Decentral Games (Remote)
Designed, modeled, textured, and skinned low-poly characters for NFT development. Created stylized characters for brand identity and animations.

2018 – 2021

Generalist 2D-3D

Sigel Studio (Argentina- Remote)
Developed character animations using 2D Spine in Unity for mobile games. Modeled and sculpted 3D backgrounds for mobile games using Blender and Zbrush. Managed teams and coordinated project workflows.

2013 – 2018

3D Modeler and Animator

National University of La Plata (Argentina)
Created 3D models and animations for video games, bachelor thesis, and various projects.

2012 – 2012

Founder, CEO, Artist

House of Dreams
Founded and led House of Dreams startup as the lead artist. Managed the startup's day-to-day operations, including team coordination, project scheduling, and milestone tracking.

Education

2010 – 2022

Bachelor

National University of La Plata

Licenciate in Fine arts (drawing)

Bachelor of Art: Art Licenciate Specialization in Drawing [5 years]

2010 – 2019

Bachelor

National University of La Plata

Professor in Fine arts (drawing)

Bachelor of Art: Art Professor Specialization in Drawing [5 years]