
Portfolio
Biography
Hi! I'm a Concept Artist with experience in Art Direction. With 6 years of dedicated work with game and animation projects, I love creating fun, stylized visuals that charm people's hearts! Nowadays, I love to experiment between 2D and 3D to create visuals: either for pre-production or even production needs.
Clients: Supercell, Disney Lorcana, Discord, PlayStudios, and more.
Skills
Roles
- Advanced
- Advanced
- Intermediate
- Intermediate
Technical Skills
- Advanced
- Advanced
- Intermediate
Software
- Advanced
- Advanced
- Advanced
Soft Skills
- Advanced
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
Languages
- Fluent/Native
- Proficient
- Basic
- Basic
Other Skills
- Intermediate
- Intermediate
Work Experience
2024 – Present day
2D Artist (Freelance)
Ravensburger (Remote)
- Working as a freelance 2D Artist for Disney Lorcana TCG
- When working on illustration tasks, I have worked on thumbnail concept art, and then polishing the chosen concepts into a final illustration, making sure all colors works perfectly for printing.
2026 – 2026
Art Teacher (Freelance)
Idea Academy Rome (Remote)
- Worked as a guest Visual Development Teacher in the Master 2 Online course in April 2026, where I have mentored 7 students, helping them develop their own portfolio projects.
- On this role, helped my students with feedback on character design, environment design, prop design, keyframes, etc.
- Occasionally, making demos and specific presentations my students might request from me on a subject they might be curious about.
2026 – 2026
Art Director (Freelance)
Histeria! (Remote)
- Worked as an Art Director for an anime style animation ad for Clash Royale "30 Seconds for Revenge"
- Worked on another anime style animation ad for Discord "The Last Meadow Online"
Responsabilities:
- Define the visual style of the animation projects and define all the necessary art tasks for the art team
- Build a pipeline that is doable under the time schedule stablished by Producers
- Build the art team of outsourced collaborators from scratch, selecting talent and making sure they have all the information and support necessary to work consistently inside the vision of the project
2025 – 2026
2D Artist (Freelance)
Blabbers (Remote)
- Worked on Battle Banners for Clash Royale
- I have worked on Banner illustrations starting from thumbnail concept art, and then polishing the chosen concepts into their final version.
2025 – 2025
3D Generalist (Freelance)
Histeria! (Remote)
- Responsible to make hand-painted textures for 3D characters that would be rigged and animated.
- Worked with Grease Pencil on the lookdev process of the models
- Worked on some character expression references using Shape Keys and Grease Pencil directly in Blender for the production team
2025 – 2025
3D Artist (Freelance)
Histeria! (Remote)
- Responsible to make the Lookdev for some of the 3D Background Art for the music video "Pixel Perfect", created for Valorant's VCT Americas.
- Pipeline was fully done in Blender and NPR. I have textured 3D models, done Grease Pencil, worked with shaders, colored the scene and created the final lighting for some shots.
- Also modeled one entire scene from scratch and made its final 3D Lookdev as well, following the project's style
2023 – 2025
Senior - Senior Art Generalist (Full Time)
PlayStudios Orion (Remote)
-Game Art (pre-production, production art) and Art Direction for new games within the MyVegas app - Design pitch decks for new games based on Game Design Documents - Animatics - Documentation
2020 – 2022
Concept Artist (Freelance)
Vetor Zero
2021 – 2021
Illustrator (Freelance)
Supercell
2020 – 2020
Illustrator (Freelance)
Dire Wolf Digital
Education
Present day
ICS: Innovation Creative Space
Character Design
Present day
ICS: Innovation Creative Space
Digital Painting
Present day
ICS: Innovation Creative Space
Drawing and Life Drawing
2016 – 2021
Bachelor in Visual arts
University of São Paulo
Visual Arts

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