
Biography
Bachelor Degree in New Technologies for Art - Academy of Fine Arts of Bergamo
Former Video Editor, DOP and Camera Operator with No Elevator Studio
Foundations of VFX and Game Design - CG Spectrum Diploma Mentored by Simon Warwick 2019
Advanced Modelling - CG Spectrum Diploma Mentored by Hong Chan Lim 2020
Now working as a Technical Assistant at CG Spectrum and as a Freelance 3D Stylized Artist
My dream is to work in a team where I can bring my contribute and grow alongside great artists that share my passion for games and stories.
Skills
Roles
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
- Basic
- Basic
- Basic
Technical Skills
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Basic
Soft Skills
- Basic
Work Experience
2020 – 2020
Character Artist
Stormind Games (Remote (Freelance))
Had the pleasure to work on some characters for the game "Batora: Lost Haven". Worked alongside Art Director and Character Lead to create convincing and solid 3D rendition of the game concepts.
2016 – 2020
Video Editor/Camera Operator/DOP
No Elevator Studio (Bergamo (Italy))
Worked on Music Videos, Commercials, Infomercials, Documentaries. I occupied many roles, both art related and not.
Education
2020 – 2020
Diploma
CG Spectrum
Advanced 3D Modelling
10-Months Course guided by Hong Chan Lim focused on Stylized Character Modelling. Strengthened knowledge of Game Characters Workflows and Techniques, Sculpting, Design and Form
2019 – 2019
Diploma
CG Spectrum
Foundation of VFX and Game Design
Foundation course where I moved my first steps into the 3D world. I studied Film/Games Pipeline and Workflows, Basic understanding of Modelling/Animation Techniques and Unreal Engine 4
2012 – 2016
3-Year Bachelor Degree
Accademia Carrara of Fine Arts of Bergamo
Contemporary Art
3-Year course focused on Contemporary Art, Exhibitions, Filmography, Photography, Art Installations, History of Art, Antropology, Art Critique and Analysis
