
Biography
👋 Hi there! I'm Pietro Bernardi, a Senior Look Dev, Lighting, and Compositing artist with 8 years of experience in Animation, VFX and Gaming. Originally from Brazil, now based in Canada (PR).
🎨 I've worked on diverse projects, from animations like TMNT: Mutant Mayhem, Disney's IWAJÚ, LEGO Star Wars to gaming as EA Sport's FC 26. Proficient in Maya, Katana, Renderman, Arnold, Substance Painter, Mari, Nuke, Unreal Engine 5 and Frostbite, I'm passionate about pushing creative boundaries.
✨ Active in the CG community, I've earned several Honorable Mentions in Pixar's Renderman challenges.
🚀 Excited about new opportunities and collaborations in Animation, VFX and Gaming! Let's connect and bring stories to life!
Skills
Roles
- Advanced
- Advanced
Technical Skills
- Advanced
- Advanced
Software
- Mastery
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
Languages
- Fluent/Native
- Fluent/Native
- Conversational
Work Experience
2025 – Present day
Intermediate - Lighting Artist (Full Time)
Electronic Arts (Vancouver, Canada)
2024 – 2024
Senior - Look Development Artist
Atomic Cartoons (Vancouver, Canada)
2023 – 2024
Senior Lighting & Compositing Artist
Stellar Creative Lab (Vancouver, Canada)
2022 – 2023
Lighting & Compositing Artist
Cinesite (Vancouver, Canada)
2021 – 2022
Lighting & Compositing Artist & Team Lead
ICON Creative Studio (Vancouver, Canada)
2018 – 2021
Look Developer & Lighting Artist
Big Studios (Sao Paulo, Brazil)
2020 – 2020
