
Biography
Concept artist and graduate from London South Bank University with a First Class Honours in Game Design and Development. Has acquired in-depth knowledge of traditional art fundamentals and standard industry packages such as Adobe Photoshop CC/CS6, Procreate, Unity and Maya.
The developer of 'Ava'. Within days of posting to itch.io, 'Ava' had amassed 14.5k impressions and was featured by the official Itch.io twitter account.
https://hellopiers.itch.io/ava
Skills
Software
- Advanced
- Intermediate
- Intermediate
- Basic
Work Experience
2019 – 2021
University Advanced Game Project
London South Bank University (London)
- Developed 'Ava' for MacOS - created all in-game art and sound assets
- a 2D platformer developed in Unity, inspired by metroidvania games
- Amassed 14.5k impression within 5 days of posting to Itch
2020 – 2020
2D Concept Artist
Humanitarian Operations (London)
- Generated concepts for environments, props and characters
- Created turnaround sheets and breakdowns for 3D artists
- Spearheaded artistic stylisation through style guide development
2018 – 2018
Marketing Artist
Sam Media (London)
- Constructed multiple direct advertising campaigns, increasing display ad click-through rates by +0.5%
- Collaborated with artists internationally, iterating to tight deadlines
2018 – 2018
Concept Artist
KEA Global Charrette (Copenhagen)
- Selected as a representative of LSBU to partake in a week-long charrette at KEA Global
- Created concept art and matte paintings for 'Kulturpass', a humanitarian design project that placed second
Education
2017 – 2020
First Class BA (Hons)
London South Bank University
Game Design and Developmeny