almost Beta
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Phillip Park

Intermediate

Traditional Art
Digital Painting

American Concept Artist based in Paris France. I specialize in Environment Design, Prop Design and Keyframe Illustration. I am passionate about the Entertainment Industry.

Biography

Hello, My name is Phillip Park. I am a concept artist based in Paris. 

 

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Technical Skills

  • Advanced
  • Intermediate

Work Experience

2023 – Present day

Concept Artist

Ubisoft (Paris, France)

 

Environment Concept Artist on Star Wars Outlaws. 

2022 – 2023

Concept Artist

Goldfire Studios (Paris, France)

Concept Artist on Arctic Awakening.

2022 – 2022

Concept Artist (Freelance)

Vertigo Games (Paris, France)

Concept Artist on the game Metro Awakening.

Education

2021 – 2021

Brainstorm School

Painterly Landscape Bootcamp

Learned how to be a more fluent and efficient Painter from John Park. We focused on painting landscapes and architecture while learning John’s process to create compelling images.

2021 – 2021

CGMA

Environment Concept Design

Course by Simeon Schaffner who worked on The Last of Us 2. Focused on World Building and followed a process to create Unique Environment Designs through Research, Ideation, 2d and 3d Techniques.

2021 – 2021

The Workshop Academy

Environment Design for Video Games with Mark Castanon

taught by Mark Castanon, a Senior Concept Artist on God of War at Sony Santa Monica. Learned how to produce art for Triple A Games Production.

2019 – 2019

MDP School

Concept Art Mentorship with Jama Jurabaev

Studied under Lead Concept Artist from Lucasfilm. Learned to create concept art for a production pipeline. Heavy Focus on Ideation, incorporating 2D/3D Skills to create Final Polished work.