almost Beta
Pedro Varella cover
Avatar for Pedro Varella
Pedro Varella

Senior

Retopology
UV Mapping
PBR Texturing

Hey there. I'm here to connect and hopefully be able to be part of a remarkable team with with which I can produce remarkable characters. Can't wait to get in touch. Cheers! Pedro

Biography

Pedro is a Character Artist with 8+ years experience in realtime PBR assets for the gaming industry. Through his career he has worked on several renowned companies as a character artist, such as Illfonic, Upsurge Studios, Tokkun Studio, Share Creators, Ossian Studios, Axion Studios and others here in Brazil. While in those jobs, he had the oportunitiy to work on projects such as Shrapnel, Diablo Immortal, Pavlov VR, Predator Hunting Grounds, Gungrave Gore, Crystalborne, Neverwinter Nights: Enhanced Edition and Path Of Exile 2. His passion for art is lifelong, and he dreams of being part of a team of developers that are trully passionate about the project they are working on. A team that faces it not like just another job to be delivered, but as a craft made with love.

Skills

Roles

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced

Technical Skills

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate

Software

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced

Soft Skills

  • Advanced

Languages

  • Proficient

Work Experience

2023 – Present day

Principal Character Artist

Shrapnel (Brazil to USA)
Production of realtime characters in the UE5 for the Shrapnel game project.

2021 – Present day

Character Artist

Illfonic (Brazil to USA)
Production of full realtime Predator characters and skins for the Predator: Hunting Grounds game.

2020 – Present day

Senior - Character Artist

Upsurge Studios (Brazil to Australia)
Production of realtime game character for the Pavlov VR game.

2020 – Present day

Character Artist

Tokkun Studio (Brazil to Japan)
Production of realtime characters for the upcoming PS4 game, Gungrave Gore.

2019 – 2020

Character Artist

Share Creators (Brazil to USA)
Production of realtime characters for projects such as Blizzard's Diablo Immortal, Crystalborne and many other projects.

2019 – 2019

Character Artist

Wombat Studios (Brazil to USA)
Production of realtime characters and outfits for their apps, Animagic and Magic Poser.

2017 – 2018

3D Artist

Studio Abacate (Brazil)
Modeling and texturing assets for VR projects aimed for the advertisement industry.

2018 – 2018

Character Artist

Ossian Studios (Brazil to Canada)
Production of realtime heads for the Neverwinter Nights: Enhanced Edition project.

2017 – 2017

Character Artist

Axion Studios (Brazil to China)
Production of realtime characters for the Beast Quest game.