
Biography
Pedro is a Character Artist with 8+ years experience in realtime PBR assets for the gaming industry. Through his career he has worked on several renowned companies as a character artist, such as Illfonic, Upsurge Studios, Tokkun Studio, Share Creators, Ossian Studios, Axion Studios and others here in Brazil. While in those jobs, he had the oportunitiy to work on projects such as Shrapnel, Diablo Immortal, Pavlov VR, Predator Hunting Grounds, Gungrave Gore, Crystalborne, Neverwinter Nights: Enhanced Edition and Path Of Exile 2. His passion for art is lifelong, and he dreams of being part of a team of developers that are trully passionate about the project they are working on. A team that faces it not like just another job to be delivered, but as a craft made with love.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Technical Skills
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Intermediate
Software
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Soft Skills
- Advanced
Languages
- Proficient
Work Experience
2023 – Present day
Principal Character Artist
Shrapnel (Brazil to USA)
2021 – Present day
Character Artist
Illfonic (Brazil to USA)
2020 – Present day
Senior - Character Artist
Upsurge Studios (Brazil to Australia)
2020 – Present day
Character Artist
Tokkun Studio (Brazil to Japan)
2019 – 2020
Character Artist
Share Creators (Brazil to USA)
2019 – 2019
Character Artist
Wombat Studios (Brazil to USA)
2017 – 2018
3D Artist
Studio Abacate (Brazil)
2018 – 2018
Character Artist
Ossian Studios (Brazil to Canada)
2017 – 2017
