almost Beta
Pedro Daniel Freitas cover
Pedro Daniel Freitas

Brazil

Junior

Adobe Substance 3D Painter
Blender
Maya

Biography

I am a 3D artist specializing in Hard Surface, with over three years of experience in real-time projects and offline rendering, working in advertising, films, and TV series. I have collaborated on prominent projects, such as the Netflix series Senna (in partnership with Miagui) and cinematics for Overwatch and Valorant with the Lightfarm studio.

I am proficient in tools such as Blender and ZBrush for modeling and sculpting; Substance Painter, Substance Designer, Illustrator for texturing. I have experience in 3D workflows, including High Poly, Low Poly, UV Mapping, Blendshapes, retopology, and optimization for low-performance devices, ensuring efficient and high-quality models.

Additionally, I have knowledge of animation, gaming, and advertising pipelines, allowing me to collaborate effectively in different production stages. I am proactive, dedicated, and committed, qualities that help me tackle challenges with creativity and efficiency.

Skills

Roles

  • Intermediate
  • Basic

Software

  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic