
Biography
I'm a Portuguese Game Designer with a passion for developing games with a positive impact. I currently hold a Master's Degree in Game Design and Development and a Bachelor's in Multimedia Technologies and Design.
My expertise lies in using Unity Engine to create diverse games for multiple platforms. I also have some experience with tools such as AI Tools, Unreal Engine, Blender and Photoshop. I can also program in a diverse cast of programming languages, with C# being the one I'm best at.
In addition to my technical skills, I am proud of my project aimed at encouraging communication in children with autism spectrum disorder. This research project allowed me to develop my game design skills further, while also making a positive impact on children's lives.
Overall, my background and skills make me a strong candidate for any game development role. I'm excited to collaborate with like-minded individuals and create innovative games that make a difference.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
Technical Skills
- Intermediate
Software
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
Other Skills
- Advanced
Work Experience
2022 – 2022
Technical Game Design - Intern
Nerd Monkeys (Portugal)
Worked alongside multiple teams in a total of 6 different projects, where I was able to design and prototype a couple of systems for a couple of them and practice development for different platforms.
2020 – 2021
Associate Game Designer - Researcher
Polytechnic Institute of Viseu (Viseu, Portugal)
Worked on the design and development of a multiplayer game with VR support that would support research on the effect of ludic video games in children within the autism spectrum.
Education
2020 – 2022
Master
University Beira Interior
Digital Games Design and Development
2017 – 2020
Bachelors
Superior School of Technology and Management of Viseu
Multimedia Technologies and Design
