
Biography
Hi,
I am a procedural environment artist aka tech artist,
I like to output visual things from code ...
Skills
Roles
- Mastery
Technical Skills
- Mastery
- Advanced
Work Experience
2020 – Present day
Technical Artist
Blackshark.ai (Graz, Vienna, Austria)
Coding procedurally generated buildings for Microsoft Flight Simulator 2020 and other projects such as Maxar Synth3D
2017 – 2020
Technical Artist
Bongfish (Graz, Austria)
Coding procedurally generated buildings for Microsoft Flight Simulator 2020
Education
Present day
M.Arch
UL
Architecture