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Nikola Marković
3D Art

Biography

Creative and hard working 3D artist full of ideas and extremely motivated to constantly develop skills. I can work independently or as a part of a team. Willing to take any assignment and accept constructive criticism. Software and skills: -3D Software: 3ds Max, Blender, Zbrush, Substance Painter, Substance Designer, SpeedTree, Marvelous Designer, Keyshot, Agisoft -2D Software: Photoshop, Krita -Game engine: Unreal Engine -Experienced in: Hard surface and organic modeling, creating high poly and low poly models, creating textures and materials, PBR pipeline, texture baking, UV unwrapping, creating trees for games, level design, lighting, modular environment...

Skills

Roles

  • Intermediate
  • Basic

Technical Skills

  • Intermediate

Education

2017 – Present day

Bachelor

Faculty of Technical Sciences

Computer graphics and animation