
Biography
Creative and hard working 3D artist full of ideas and extremely motivated to constantly develop skills. I can work independently or as a part of a team. Willing to take any assignment and accept constructive criticism.
Software and skills:
-3D Software: 3ds Max, Blender, Zbrush, Substance Painter, Substance Designer, SpeedTree, Marvelous
Designer, Keyshot, Agisoft
-2D Software: Photoshop, Krita
-Game engine: Unreal Engine
-Experienced in: Hard surface and organic modeling, creating high poly and low poly models, creating
textures and materials, PBR pipeline, texture baking, UV unwrapping, creating trees for games, level
design, lighting, modular environment...
Skills
Roles
- Intermediate
- Basic
Technical Skills
- Intermediate
Education
2017 – Present day
Bachelor
Faculty of Technical Sciences
Computer graphics and animation
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