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Nick Iorfino

Intermediate

Traditional Art
Painting
Storytelling

My name is Nick Iorfino and I'm a concept artist and indie game developer living in San Francisco, US.

Biography

My name is Nick Iorfino and I'm a concept artist currently based in San Francisco, California.

In my experience as a freelance concept artist, I've had the privilege of collaborating on a range of projects, from designing immersive AAA environments, architecture, characters, and mood of key locations to translating beloved IP's for online CCGs. Before freelancing as a concept artist, I was the CoFounder of indie game studio, Bactrian Games - an experience that allowed me to not only lead the art direction for an award-winning indie game but also to take on a wide range of roles, collaborating and learning all aspects of production. 

Collaborating in particular is something I love about concept art. Working alongside creative, team-oriented, and diverse people in pursuit of creating impactful worlds is what I'm looking to be a part of in my next role.

I'm currently open for both contract and fulltime positions and I'm willing to relocate given the right opportunity.

Skills

Roles

  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate

Technical Skills

  • Mastery
  • Mastery

Software

  • Advanced
  • Intermediate
  • Basic
  • Basic

Other Skills

  • Advanced
  • Advanced
  • Intermediate

Work Experience

2023 – 2023

Concept Artist (Freelance)

West Studio (San Francisco, California)
Collaborated closely with the Art Director to create bluesky concepts that establish environments, architecture, characters, and mood of key locations for an immersive player-focused AAA title

2022 – 2023

Concept Artist (Freelance)

Magnet Studios (San Francisco, California)
Create blue sky designs for 2 unannounced online CCGs. Developed sketches, 3D blockouts, color keys, and finished pitch deck illustrations to define the world and faithfully adapt well-known IP.

2016 – 2020

Co-Founder, Lead Artist and Designer

Bactrian Games (San Francisco, California)
Led the art and design for the award-winning indie game, Norman’s Night In, from concept to full Steam and iOS release. Illustrated every level, env, char, UI element, marketing artwork, and more.

Education

2021 – Present day

Brainstrom School

Concept Art

Advanced Form Language (AD2), Advanced Entertainment Design (ENT2), Advanced Environment Design (WB3), Unified Design Process (UDP), and more

2020 – 2021

Learn Squared

Concept Art

Sketching Anything, Environment Painting, 2D Sequence Illustration, and more

2010 – 2014

Bachelor of Arts

UC San Diego

Communication

UC San Diego Men’s Varsity Volleyball Team (September 2010 - June 2014)