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Nestor Camacho

Intermediate

3D Art
ZBrush
Maya

3D artist and designer passionate about movies and video games, passionate and fast learner, always curious and always learning.

Biography

Born on a sunday morning in December back in Bogotá, Colombia I was quickly introduced to the world of movies and video games so I grow up thinking I wanted to study something realeted that world, having a nice not rich but not poor family I managed to go one of the best universities of my country to study design because here there isnt many o any espialized universities for the field of movies or video games. Once I finished my design studies I worked for a while as a graphic designer but it didnt fulfill my passion so I looked up for Video games universities and succeded to enter in a Madrid university called U-TAD where I finally learned what I always wanted. After hard work I managed to graduate as one of the best students and head back to my home country where I applied for a bunch of video games companies and even though they rejected me in my two favorite colombian companies I did land a job on a small but prestigeous company called Cocodrilo Dog where I worked on a confidential video game set to release on March 2022. After I finished my job in that company, I landed a long waited dream job of being a teacher teaching that which I couldn´t learned here in Colombia and now I´m ready to improve my skills on a world renounded company and learn even more.

Skills

Roles

  • Intermediate

Technical Skills

  • Intermediate

Software

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic

Work Experience

2022 – Present day

3D Artist

Apollo entertainment (Bogotá Colombia)
creating 3D assets for Unreal Engine, high and low poly meshes with UV mapping and texture then I have to import these meshes and create enviroments.

2022 – Present day

3D character creation teacher

Universitaria de Colombia (Bogotá Colombia)
Teaching animation students how to create and prepare 3D character in Blender

2021 – 2022

3D Artist

Cocodrilo Dog (Bogotá Colombia)
creating 3D assets Unity ready, high and low poly meshes with UV mapping and texture.

Education

2019 – 2020

masters

U-TAD

Art

art and visual design for video games

2013 – 2018

Bachelor

University of los Andes

Design