
Biography
My name is Natalie, I am a game producer with prior experience in supporting teams (5-25). I currently work as a contract Quality Assurance Tester at Bethesda Softworks. I have led remoteand in-person cross-disciplinary teams while bringing a bright, energetic, and positive attitude to any project. I utilize my experience in QA, programming, art, and design to execute acollaborative environment where I can contribute critical problem-solving, organizational skills,and a passion for creating great games. At Bethesda Softworks, I collaborate with a system coordinator on Starfield to improve assignment instructions, update checklists, and support a 100+ team by answering inquiries and providing bugging guidance. Additionally, when the system’s coordinator is unavailable, I organize and run 30+ team member system checks with specific testing instructions and analyze that data for inconsistencies for further investigations.
Skills
Roles
- Intermediate
- Intermediate
- Intermediate
- Basic
Other Skills
- Basic
Work Experience
2022 – Present day
Contract QA Tester
Bethesda Softworks (Rockville MD)
2021 – 2022
College of Visual and Performing Arts Resident Advisor
George Mason University (George Mason University)
2021 – 2022
Quality Assurance Tester Intern
Virginia Serious Game Institute (Remote)
2021 – 2022
Producer, Product Manager, and World Builder
Guardian Games (George Mason University)
Education
2018 – 2022
Bachelors of Fine Arts
George Mason University
Computer Game Design
