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Natalie OLeary
Maya
3D Art
Houdini

Hi I'm Natalie, I just graduated with my master's in Multimedia and Creative Technologies at USC, I'm looking for a job in CG lighting, compositing and VFX.

Biography

I majored in computer science at Princeton University with a desire to pursue a career in animation and computer graphics. When I gradauted I then went on to study Multimedia and Creative Technologies at USC which is a computer science specialiy that focuses on computer graphics and animation. I was also able to take courses within the USC SCA film school while I was a student there in animation production and principles. Between the years of my master's, I worked as a CG Art intern at Soul Machines, a company that creates photorealistic digital humans. I bridged the artistic and the software teams to create an efficient pipeline for transferring the digital humans from the company’s proprietary software to more widely available softwares like Maya and Unity. In addition to programming this pipeline and tailoring it to the needs of the artists and the tech team, I was also in charge of preserving the visual aesthetics of the digital humans across platforms. This experience has prepared me to take on collaborative technical challenges, and sharpened my artistic acumen as well.

I am looking to word as a Technical Director or Technical Artist, and I am applying for entry level positions now. 

 

Skills

Roles

  • Advanced

Technical Skills

  • Advanced
  • Advanced

Software

  • Advanced
  • Advanced
  • Advanced
  • Intermediate

Other Skills

  • Intermediate