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Natalie Aguiar
Storytelling
Story Development
Maya
Storyboard artist currently studying animation
Biography
¡Hola!
I’m Natalie: a first-generation Cuban-American college student studying animation.
My heart lies with writing and drawing stories—from spending hours in the character customization section of games, to decimating the emotions of my friends with narrative plot ideas, to publishing stories online for others to read: there was not a moment growing up as a child where I didn’t enjoy every step in the story process.
Life is full of complexities which introduce external and internal pressures on a person; these pressures shape our personalities, and therefore, our characters. There is beauty in chaos just as there is beauty in tranquility—these are the notions I'd like to explore in my stories. In lamer terms: I thoroughly enjoy putting characters through hell!
Let's make (or break—I notoriously drink the tears of the innocent) characters together.
¡Gracias por pasar!
Skills
Roles
- Advanced
- Intermediate
- Basic
Software
- Basic
- Basic
Other Skills
- Advanced
- Advanced
Work Experience
Present day
Team Leader
RoseArts District Proposal (UCF)
- Organized/led small team design, ideation, and presentation of outdoor art space
- Researched location/socio-cultural background to ensure company message relayed in design choices
2023 – 2024
Story Artist
Unannounced Short Film (UCF Character Animation Cohort)
- Storyboarding script pages for upcoming short film releasing in 2024
- Gave notes on animatic sequences that lacked clarity, shot flow, or adequate composition
- Revised sequences; cleaned roughs
2022 – 2022
Story Artist
"Migration" Short Film Concept Pitch (UCF Character Animation Cohort)
- Created several character designs for one of main characters
- Thumbnailed and storyboarded sequence from supplied script
- Revised team storyboards for shot flow and continuity between artists
Education
2020 – 2024
Emerging Media
University of Central Florida
Character Animation
- Working alongside student team of 17 to complete a 3D animated film in Maya and Renderman
- Storyboarding assigned script pages
- Revisionist notes and work on shots that lack clarity or shot flow