

3D Hard Surface Artist
Trainee
A Hard Surface Artist with an interest in bringing historical and contemporary firearms to life.
Biography
I spent several years in Music Production and Music Composition taking up roles as a Bassist, a Guitarist, a Vocalist, a Producer, a Composer and a Sound Engineer, sometimes all at once. My time in indie bands across Leeds and Manchester has indelibly marked me with a collaborative creative ethos. Since finishing my degree in Music Production, I reignited my love for 3D Art and came to pursue a career in Game Art. I have a particular fascination with the mechanical and historical. A manmade machine is a product of the machines and tools that crafted it and all the hands it has touched. Alongside my 3D Art, I've applied my audio skills to Sound Design in both game jams and indie games.
Skills
Roles
- Advanced
- Advanced
Technical Skills
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
Software
- Mastery
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
Soft Skills
- Mastery
- Advanced
- Advanced
Languages
- Fluent/Native
- Basic
- Basic
Other Skills
- Mastery
Education
2020 – 2023
Bachelor of Arts
Leeds Conservatoire
Music Production