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Nandakumar Chedikulathu Vishnu cover
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Nandakumar Chedikulathu Vishnu
Texturing
Python
Procedural Surfacing

Biography

3D generalist and digital artist specializing in 3D modeling for both characters and environments, creating procedural materials and VR narratives with a background in computer science. My strengths include Digital sculpting, polygonal modeling, re-topology and mesh optimization, UV unwrapping, 3D printing, surfacing including both texture painting and procedural surfaces, post-production, and Virtual Reality narratives. Ready for relocation.

Skills

Roles

  • Intermediate

Technical Skills

  • Intermediate

Software

  • Intermediate

Other Skills

  • Intermediate
  • Intermediate

Work Experience

2020 – Present day

Volunteer Research

Clemson University (Clemson, SC)
Research on 3D scans of human face to create photo-realistic face renders. Work on the re-topology of the scanned faces, fixing it and adding the shaders in Maya to achieve photo-realistic renders.

2015 – 2016

Trainee Decision Scientist

Musigma Business Solutions Pvt. Ltd. (Bangalore, India)
Led a team of three members as a big data analyst to solve problems related to segmentation and customer relationship for a reputed retail company.

Education

2017 – 2020

MFA

Clemson University, South Carolina, USA

Digital Production Arts

2011 – 2015

B.Tech

National Institute of Technology, Calicut, India

Electronics and Communication Engineering