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Mthuthuzeli Ngcobondwane
3D Texturing
Blender

I am a passionate and eager 3D artist from South Africa, I long to create stories and art that impact people.

Biography

Ever since I was young I particularly drawn to animation and would often think to myself "one day I'm going to do this but better", when I was in Grade 10 I started pursuing my art more seriously in hopes of joining the animation industry and getting to a point where I am able to tell my stories in whatever form that might be, whether short form or long form. In 2018 I started studying at The Animation School in Johannesburg. I graduated in 2020 and have been trying to make my way in industry and build a viable career as a 3D artist.

Skills

Roles

  • Basic
  • Basic

Technical Skills

  • Basic

Software

  • Basic

Work Experience

2022 – Present day

3D Artist

Indilang (Johannesburg)
I work as a 3D artist mostly doing 3D modeling and texturing of assets as well as characters

2022 – 2022

Digital Learning Intern

South African Reserve Bank (Pretoria)
I worked as a digital learning intern where I was learning about create learning content using animation and tools like Articulate Storyline.

2021 – 2022

3D Artist

Cinga Phambili (Johannesburg)
I worked as a 3D artist mostly doing character modeling and texturing.

2021 – 2021

3D Generalist

Sinister Studio (Johannesburg)
I worked as a 3D Generalist mostly doing Hard Surface modeling and learning different aspects of the pipeline like camera tracking

Education

2018 – 2020

The Animation School

Digital Animation

I studied a diploma in Digital Animation which essentially took me through the whole 3D pipeline. I learnt most aspects of the pipeline, including animation, lighting, modeling, texturing, etc...