
Biography
I'm a Concept artist with more than 7+ years of experience in the game industry for mobile and console game companies. I worked with clients like Behold Studios, The Balance inc, Maximum Games/ Modus Games, illustrated books for editorial companies like Editora Mol, and Revista Globo, and children's books for independent writers, I also created my own comic books Oil and Water and Longe de casa.
The last project I worked is God of Rock, where I contributed with character design, environments, UI elements, comics, and illustrations.
Skills
Roles
- Advanced
- Advanced
- Advanced
Work Experience
2022 – 2023
Concept Artist (Full Time)
Modus Games (Brazil)
Project : God of Rock -Character designs -Prop design -Environment concept art -Comics - Story illustrations -UI
2021 – 2021
Concept Artist (Full Time)
Modus Games (Brazil)
unannounced game -Character designs -Creature design -Prop design -Environment concept art
2020 – 2021
Concept Artist (Full Time)
Modus Games (Brazil)
Project : Override 2 Super Mech League -Character designs -Prop design -Environment concept art -UI illustrated elements
2019 – 2019
Concept Artist (Freelance)
Modus Games / Maximum games (Brazil)
Project: Override Mech City Brawl
-Painted several skins over 3d models
-Character design
-Painted Character Illustrations
2019 – 2019
Concept Artist (Freelance)
Behold Studios (Brazil)
Project: Mahou Senshi Cosplay Club
Early concept art for the protagonist of the game
