almost Beta
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Misa Steinmetz

Intermediate

Digital Painting
Adobe Photoshop
Blender

I'm a concept artist from Seattle, WA with experience in games and animation.

Skills

Roles

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced

Technical Skills

  • Advanced

Software

  • Advanced
  • Advanced

Work Experience

2025 – Present day

Visual Development Artist

Sony Pictures Animation

2024 – 2024

Matte Painter

The Third Floor

2023 – 2023

Contract Concept Artist and Matte Painter

Medici Media (Burbank)
-Matte paintings, assets, and concepts created for unreleased show

2022 – 2022

Contract Concept Artist and Matte Painter

Mousetrappe (Burbank )
-Created matte paintings for Disney's Wondrous Journeys show and the World War II museum's Expressions of America show. -Created concept art and illustrations for another unreleased project.

2022 – 2022

Freelance Visual Development Artist

Warner Borthers Animation
-Designed props and set pieces for an unreleased tv show.

2021 – 2022

Concept Artist

Arcadia Games (Seattle)
-Defined visual style of the game’s environment and designed maps and environments working with the game design team and art director. -Marketing illustrations

2020 – 2021

Associate Concept Artist

Adept Games (Seattle )
-Worked with the art director and art team to develop the look and feel for the world with large amounts of research and reference and helped the team with paintovers on 3D blockouts.

Education

2022 – 2024

Masters

New3dge

Concept Art

-Working on improving character design, keyframes, and environment design in Paris.

2016 – 2019

Georgetown Atelier

Classical Art

-Studied classical realism art under the mentorship of Tenaya Sims.