
Skills
Roles
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Technical Skills
- Advanced
Software
- Advanced
- Advanced
Work Experience
2025 – Present day
Visual Development Artist
Sony Pictures Animation
2024 – 2024
Matte Painter
The Third Floor
2023 – 2023
Contract Concept Artist and Matte Painter
Medici Media (Burbank)
-Matte paintings, assets, and concepts created for unreleased show
2022 – 2022
Contract Concept Artist and Matte Painter
Mousetrappe (Burbank )
-Created matte paintings for Disney's Wondrous Journeys show and the World War II museum's Expressions of America show.
-Created concept art and illustrations for another unreleased project.
2022 – 2022
Freelance Visual Development Artist
Warner Borthers Animation
-Designed props and set pieces for an unreleased tv show.
2021 – 2022
Concept Artist
Arcadia Games (Seattle)
-Defined visual style of the game’s environment and designed maps and environments working with the game design team and art director.
-Marketing illustrations
2020 – 2021
Associate Concept Artist
Adept Games (Seattle )
-Worked with the art director and art team to develop the look and feel for the world with large amounts of research and reference and helped the team with paintovers on 3D blockouts.
Education
2022 – 2024
Masters
New3dge
Concept Art
-Working on improving character design, keyframes, and environment design in Paris.
2016 – 2019
Georgetown Atelier
Classical Art
-Studied classical realism art under the mentorship of Tenaya Sims.
