
Biography
Berlin based Creative Director with 15 years of experience in the game industry. During my career I’ve been through various development processes and brought multiple projects from ideation to the global release.
Finding a look and feel that will resonate with the audience and will maximize product’s design ideas is my passion. Setting the pipeline and the workflow around it to ensure that the project is sustainable in the long run. Making sure that the vision is clear to every team member and they are as passionate as I am about the project because without the team there is no game.
I see myself as a person who understands the needs of the product and finds the best way to fulfill these with the help of the art.
Work Experience
2022 – Present day
Creative Director
Moonlit Games (Berlin)
Currently I'm a Co-Founder and Creative Director at Moonlit Games.
2021 – 2022
Art Director
Ten Square Games (Berlin)
Joined to build a new independent studio entity in Berlin for Ten Square Games. / Reviewed multiple live game projects based on Product Lead’s needs and requests. / Refined hiring process for Artists
2013 – 2021
Art Director / Principal Artist
Wooga (Berlin)
Art Direction and Art Team Management for June's Journey, Agent Alice, Ghost Detective and Bubble Island 2.
2012 – 2013
Senior - Game Artist
Wooga (Berlin)
Set up a production pipeline for isometric objects / Created concept art for isometric objects / Created a number of isometric objects / Defined the art-direction for UI
2011 – 2011
Art Director
Belka Games (Minsk)
Supervision of content for live games. / Managed freelancers. / UI implementation. / Pitching art proposals for new game projects.
2006 – 2011
Game artist / Lead Artist
IBA Group (Minsk)
Modeling 3D assets based on concepts/ Level layout and Lighting design / UI development / Animation
2003 – 2004
Graphic Designer
Amedium (Minsk)
Web and Graphic Design. Creation of web templates. / Flash Presentations and web-widgets. / 3D visualisation.
