almost Beta
Miia Seppälä cover
Avatar for Miia Seppälä
Miia Seppälä
Blender
Adobe Photoshop
Adobe Premiere Pro

I'm seeking job where I can use my creativity. I'm doing 3D modelling, props and environments. I'm also using Unreal engine and I can do cinematic shots. I love the job where I can learn new things.

Biography

Before I moved to Hong Kong I was working in Cornerstone team, which was the best job that I ever had. Cornerstone is photorealistic metaverse on volcanic island where you can buy land piece for yourself. My biggest project there was a Companions where I was one of the main designers and I did all the grooming, fur and feathers and I did eye designs and made noses, all in Blender and then brought those in Unreal engine. Those were my main tools and I did a lot of marketing materials also with Unreal and Premiere. 

I have been in work life since I turned 14 and had summerjobs when there was a summer holidays from school. In 16 I graduated as a carpenter but I didn't want to stay in that proficiency and I started to look more what I want to do. Couple of years later I went to Salpaus to study audiovisual media, from there I picked for my skills to lighting and video editing also I understand cameras in Unreal better because of this. Film indrustry is so small in Finland so I decided that I need to learn more.  And I found Blender and 3D art and falled in love, this is what I want to study. 

Meanwhile I was working just to get money in wearhouses before I finally got accepted to school. It was first time in Metropolia that they had XR design program. I had so much fun in school and got a whole class as my new friends, it really felt that I found my thing. As we studied the modelling we also studied game engines.  We got courses with ZBrush, substance painter and Substance designer also. I did my internship in Cornerstone and got hired as a permanent worker right after that. I was there one and half year and now I hope to find new dream team. 

 

Skills

Software

  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Basic
  • Basic

Work Experience

Present day

XR designer

Digisalama (Helsinki, Finland)
We did a VR murder mystery game for 360 Mediahouse-company. We did all planning, gameplay, 3D modelling animations and rendering. WithBlender and in their own platform in 6 months 2021.

2022 – 2023

Junior Unreal engine generalist

Zoan / Cornerstone.land (Helsinki, Finland)
I was one of the main designers for Companions and I made all the grooming. Environment tweaks in Unreal. Marketing videos. Ruins environment modelling, texturing and unreal setup

Education

Present day

Bachelor

Metropolia

XR Design

In our education we did learn 3D modelling and using game engines. My favorite courses was ZBrush and coding courses, C# and Blueprints. We made VR escape room game in our free time, in first year.

Present day

Vocational

Salpaus

Audiovisual media

We learned about to filming industry, to filming and video editing. Lighting was also in a big role. Also little bit sound editing.