
Biography
Before I moved to Hong Kong I was working in Cornerstone team, which was the best job that I ever had. Cornerstone is photorealistic metaverse on volcanic island where you can buy land piece for yourself. My biggest project there was a Companions where I was one of the main designers and I did all the grooming, fur and feathers and I did eye designs and made noses, all in Blender and then brought those in Unreal engine. Those were my main tools and I did a lot of marketing materials also with Unreal and Premiere.
I have been in work life since I turned 14 and had summerjobs when there was a summer holidays from school. In 16 I graduated as a carpenter but I didn't want to stay in that proficiency and I started to look more what I want to do. Couple of years later I went to Salpaus to study audiovisual media, from there I picked for my skills to lighting and video editing also I understand cameras in Unreal better because of this. Film indrustry is so small in Finland so I decided that I need to learn more. And I found Blender and 3D art and falled in love, this is what I want to study.
Meanwhile I was working just to get money in wearhouses before I finally got accepted to school. It was first time in Metropolia that they had XR design program. I had so much fun in school and got a whole class as my new friends, it really felt that I found my thing. As we studied the modelling we also studied game engines. We got courses with ZBrush, substance painter and Substance designer also. I did my internship in Cornerstone and got hired as a permanent worker right after that. I was there one and half year and now I hope to find new dream team.
Skills
Software
- Advanced
- Advanced
- Advanced
- Intermediate
- Basic
- Basic
Work Experience
Present day
XR designer
Digisalama (Helsinki, Finland)
2022 – 2023
Junior Unreal engine generalist
Zoan / Cornerstone.land (Helsinki, Finland)
Education
Present day
Bachelor
Metropolia
XR Design
In our education we did learn 3D modelling and using game engines. My favorite courses was ZBrush and coding courses, C# and Blueprints. We made VR escape room game in our free time, in first year.
Present day
Vocational
Salpaus
Audiovisual media
We learned about to filming industry, to filming and video editing. Lighting was also in a big role. Also little bit sound editing.
