almost Beta
Miguel Faria cover
Avatar for Miguel Faria
Miguel Faria

3D Environment Artist

Junior

3D Art
Visual Storytelling
Blender

Hello! I'm a 3D Environment Artist exploring cinematic environments, surreal worlds, and visual storytelling.

Biography

https://www.artstation.com/miguelfaria

I'm a 3D artist with a background in game development, creating cinematic environments and surreal worlds in Blender and Unreal Engine.

My work explores atmosphere, scale, color and emotional storytelling. I try to create places that feel like they existed before the viewer arrived and will continue existing after they leave.

Before shifting my focus toward environment art, I worked primarily with real-time VFX for games during my Bachelor's degree in Game Development. After graduating, I was invited by ETIC_Algarve to teach 3D Modelling, Texturing, Rigging, and Animation to students in the Video Game course.

Teaching 3D art helped reignite my passion for worldbuilding and environment creation, pushing me to further explore my visual identity, personal storytelling, and my artistic expression.

I'm currently expanding my skills toward game-ready workflows while continuing to develop my own visual identity as an artist.

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate

Technical Skills

  • Intermediate
  • Intermediate
  • Basic

Software

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Soft Skills

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced

Languages

  • Fluent/Native
  • Fluent/Native
  • Conversational

Work Experience

2025 – Present day

3D Instructor

ETIC_Algarve (Faro, Portugal)

Teaching Blender fundamentals and game-ready workflows.
Covering low-poly modeling, organic character modeling,
rigging, weight painting, and character animation.

Guiding students through the creation of a fully modeled,
rigged, posed, and animated character.

Evaluating student work using structured quantitative and
qualitative assessment criteria.

Providing individual technical support and mentorship.


Teaching 3D has strengthened my ability to communicate workflows clearly and solve technical problems efficiently.

Education

2024 – 2025

Bachelor of Science

Teesside University

Game Development

  • Grade: First Class Honours
    • Specialized in real-time VFX and Shader Programming.
      Received mentorship from established industry professionals.