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Michael Waspe

Junior

FX

I'm a (not so) young person trying to get their start in industry. I'm highly motivated, have strong team work skills and passionate about continuous improvement and upskilling.

Biography

I finished my 3 year Bachelor degree in 3D Animation and VFX from Media Design School in New Zealand last year and recently moved over to Melbourne Australia. Here i was accepted and just completed a scholarship called The GameChanger Achademy. This was an intense 3 month program designed to emulate studio working environment funded by VicScreen and the Australian Government.

I specialised as a more generalist Technical Director and my dream role would be FX-TD. I'm proficient in a wide range of industry-standard software packages, specializing in technical roles with a robust set of diagnostic and problem-solving skills. Known for a meticulous eye for detail and a proactive approach, adept at seamlessly integrating into any part of the pipeline to deliver high-quality work.
  

Skills

Roles

  • Intermediate
  • Intermediate
  • Basic

Other Skills

  • Basic

Work Experience

2023 – 2023

Producer, Lead TD and Pipeline TD - Team Production 2

Media Design School (New Zealand)
  • I was responsible for project scheduling, making sure the team understood what deliverables were required and helping them to meet deadlines.
  • Created the project file structure and all dependencies along with documentation.
  • Automating AOV generation, render layers and streamlining data flow for the later stages of the pipeline.
  • General problem solving across all stages of the pipeline, helping team members diagnose and overcome technical issues.

2023 – 2023

Production TD - Team Production 1

Media Design School (New Zealand)
  • Modelled environment assets and generated referenced file structure usingShotgrid to create the pipeline that would allow multiple departments to workin parallel.
  • Helped set up the render pipeline including AOV scripting, render layer generation and troubleshooting AWS Deadline problems.

2021 – 2022

Digital Artist (3D assets and Animation)

Cryptocurrency Project - LOF (Global team)
  • Used Blender to create basic short form adverts that would promote the content creator focused cryptocurrency project to new and existing investors.
  • This culminated in the project commissioning me to create a trading card style animation that would be uploaded to the blockchain and sold as an NFT.

Education

2021 – 2024

Bachelor

Media Design School

3D Animation and VFX

  • This was a 3 year bachelor degree in which i specialised as a Technical Director.
  • This allowed me to experience and become proficient in most areas of a traditiaonal 3D pipeline including:
    • Modelling (both hard surface and orgainic)
    • Animation
    • Compositing 
    • FX
    • Storyboarding
    • Data Wrangling
    • Lighting
    • Layout
    • Rendering
  • I became proficient in industry standard programs such as:
    • Maya
    • Houdini
    • Nuke
    • DaVinci Resolve
    • Substance Painter
    • Mari
    • AWS Deadline
    • Shotgrid / Flow