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Mélanie Barco
Maya
Substanc Designer
ZBrush

Biography

I'm an enthusiastic 3D artist. I like to create environments and tell a story through it. During my free time, I love making scenes in a game engine. I have experience working on Unity and UE4. I know how to import props, texture it, basic knowledge in lighting in a game engine.

Skills

Roles

  • Basic

Technical Skills

  • Intermediate

Software

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic

Soft Skills

  • Intermediate

Other Skills

  • Intermediate
  • Intermediate
  • Intermediate

Work Experience

2021 – Present day

3D Environment Artist

Pangea Beyond Extinction (Remote)
Working on the pre prod of the game as a 3d environment artist. Responsible of modeling props, modular part, texturing, import in the engine.

2020 – 2020

3D Artist

StoriePlay (Lyon)
I worked as a contractor on the project. The game is an AR game so I had to optimized props and textures. I was responsible for modeling an entire environment.

Education

2017 – 2020

Bachelor 3 years

GAMESUP

Game Art

Learn 3d modeling, texturing, working on game engine, did games prototypes