
Biography
A Concept Artist with 3+ years of experience in designing, compositing, painting and creating art. For me, movies and games are the biggest magic.
The area of expertise lies in environment concept art creation.
A solid 3d background gives her the crossover skills to work efficiently in a realistic style. She is a team player with profound communication skills and an affinity for storytelling. She is looking for a friendly environment to grow and create designs.
Skills
Roles
- Mastery
- Intermediate
- Intermediate
- Basic
Technical Skills
- Intermediate
Software
- Mastery
- Mastery
- Intermediate
Work Experience
2017 – Present day
Concept Artist
Maya Squar (Germany)
Worked as an Artist for Mackevision, MPC, Fugue Interactive, and Cold Coffee Studio.
2017 – 2017
Concept Artist
Blue Silver (Germany)
Created storyboards and concepts for animation on TV.
2013 – 2017
Concept Artist | Graphic Design
lilaquadrat (Germany)
Concept Artist for a not-released mobile game.
Graphic Designer for print and media.
2012 – 2012
Internship
EA (Germany)
EA Phenomic, Quality Assurance
Education
2020 – 2020
MDP School
Concept Art for Movies
Mentorship Jama Jurabaev
2020 – 2020
Focal Point School
Full Intro Term
Intro to Digital Painting
Intro to Hardware Design
Intro to Environment Design
Darek Zabrocki & Michal Kus
2011 – 2012
Master of Art
Teesside University
Concept Art for Games and Animation
A specialized program that covers the most important aspects of Concept Art for the entertainment industry.
2008 – 2011
Bachelor of Art
Teesside University
Computer Games Art
A foundational program that covers the most important artistic aspects of the entertainment industry.
