
Biography
For 10 years now I'm solving creative tasks using computer graphics.
I have a multidisciplinary background, starting in broadcast design, where I was responsible for delivering high-quality imagery right in time. Worked alongside a great team of professionals to design and create media for the most popular tv channels in Russia.
Then I moved on to studio work, mostly doing 3d. I had a chance to work for international brands (Samsung, Volkswagen, Nissan, Clarins, S7, Lukoil) delivering high-quality assets for innovative projects such as interactive graphics and VR. I did a lot of, more traditional, 3d work too. I did animations and stills, modeling, textures, lighting, compositing. Constantly learning new tech and software in this fast-evolving industry. Reduced overall production costs through the implementation of procedural workflows and new types of rendering technology.
Then I went to full-time freelancing, to take more responsibility in my work, and grow as a creative professional. I work from home nowadays, so time management and self-organization skills learned while freelancing is a great help for me. My next goal is to work in an international company, I've already taken some steps in this direction, for the past year I did most of my freelance work for a Wargaming game company.
Skills
Roles
- Mastery
- Mastery
Technical Skills
- Mastery
- Mastery
- Mastery
- Mastery
Soft Skills
- Mastery
Work Experience
2018 – Present day
Freelance 3D Motion Designer
Freelance (Remote)
Motion design, broadcast design
2016 – 2018
Motion designer/ 3D Generalist
Inty (Russia, Moscow)
Everything about 3D, and more. Interactive design, real-time graphics solutions, Ventuz, UE4, Unity. Also worked on some VR commercial projects.
2014 – 2016
Motion designer
Vizart Lab - Match TV, 360 TV Channel (Russia, Moscow)
Motion design, animation, broadcast design
2011 – 2014
Motion designer
Rain TV Channel (Russia, Moscow)
Motion design, broadcast design
