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Max Simoneau

Biography

My name is Max Simoneau, I am 25 years old and It has been two years since I graduated. I am a Concept Artist - Character Designer, but I also learned a lot of other skills making me versatile within a company. I'm really passionate about my job, when I'm not working for a client, I'm working on an independent game project or on an animated short film. I never stop working, and I like it. Versatile, flexible and autonomous, I know how to adapt to the demands of different clients and directors. I respect deadlines and i'm used to tight timelines. When it comes to ensuring that there is no conflict between artistic direction and technical constraints, I am well placed being myself Sculptor / Modeler on 3DSMax, Maya and Zbrush, 2D & 3D animation, but also a game developper. Modeling, rigging and animation knowledge allow to better understand the volumes and to be more sensitive to needs of technical teams. Whatever style or universe is asked for, I can guarantee that I can perform it. I am an hardworking person, fast, rigorous, and suitable for any type of artistic work. I am looking for a job locally or remotely. Do not hesitate to give me an interview so that I can present my work vocally, you will not regret it. Thank you for your time and your attention!

Skills

Roles

  • Advanced
  • Advanced
  • Intermediate

Work Experience

2020 – 2020

Concept Artist

Status Effect / Rare Ltd (France / USA)
Currently working on a trailer made of 20 of my concept arts to tie the Sea of Champions tournament into Sea of Thieves lore.

2020 – 2020

Concept Artist - Art Director

ONIRI CREATION (Paris)
Elaboration and staging of collector statuettes for many famous licenses of Japanese animation (City Hunter, Naruto, Evangelion)

Education

2013 – 2018

Master's Degree

ECV - Creative School and Community

Art Direction in Animated Films, VFX & Video Games

The Master cycle of video games art and computer graphics is 5 years program. This Program focused on visual development, storytelling, production and post-production of animated shorts & games