

Mattis Heisler
Concept Designer
Senior
Drawing
Hardsurface
Vehicle Design
Skills
Roles
- Intermediate
- Basic
Technical Skills
- Advanced
- Basic
Other Skills
- Basic
Work Experience
2022 – Present day
hard surface artist
Pyramid Watch (France (remote))
I was hired to create several environmental sci-fi prop designs.
2021 – Present day
Teacher for hard surface design
Design Akademie Rostock (Rostock, Germany)
I`m teaching young people that are interested in game art about visual design language with a focus on hard surface art.
2020 – 2022
hard surface and vehicle artist
Old Kids Studios (Rostock, Germany)
I was hired to create several hard surface concept designs for the project: Rain Days. The main focus was a spaceship which was the cruiser of the main character but I also did mechs, weapons, armor.
2020 – 2021
hard surface concept artist
Acid Mines Software UG (Rostock )
I´ve concepted and 3D modeled different scifi spacestation modules and gave the project: Heliopolis Six a whole new visual design language.
Education
2019 – 2022
Design Akademie Rostock
concept and 3D art
I´ve studied visual game design in Rostock, Germany. In this time I´ve specialized on hard surface art and sci-fi designs in 2D concepts as well as 3D modeling.