almost Beta
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Mattis Heisler

Concept Designer

Senior

Drawing
Hardsurface
Vehicle Design

Skills

Roles

  • Intermediate
  • Basic

Technical Skills

  • Advanced
  • Basic

Other Skills

  • Basic

Work Experience

2022 – Present day

hard surface artist

Pyramid Watch (France (remote))
I was hired to create several environmental sci-fi prop designs.

2021 – Present day

Teacher for hard surface design

Design Akademie Rostock (Rostock, Germany)
I`m teaching young people that are interested in game art about visual design language with a focus on hard surface art.

2020 – 2022

hard surface and vehicle artist

Old Kids Studios (Rostock, Germany)
I was hired to create several hard surface concept designs for the project: Rain Days. The main focus was a spaceship which was the cruiser of the main character but I also did mechs, weapons, armor.

2020 – 2021

hard surface concept artist

Acid Mines Software UG (Rostock )
I´ve concepted and 3D modeled different scifi spacestation modules and gave the project: Heliopolis Six a whole new visual design language.

Education

2019 – 2022

Design Akademie Rostock

concept and 3D art

I´ve studied visual game design in Rostock, Germany. In this time I´ve specialized on hard surface art and sci-fi designs in 2D concepts as well as 3D modeling.