
Biography
Working for over 5-6 years as a 2D artist in the games industry. I love working with a team, learn about game design, and add new skills in my toolbelt. I'm deeply passionnate about games in general, not just as a player, but how they are made as well, from writing to gamedesign, the history and impact of games in society, as well as the various ways a player can interact with something that becomes more than a piece of software.
I also have been a freelance illustrator for a few years, as my drive is to achieve good storytelling and compelling images, feeding myself on the souls of movies, games, litterature, real life... As even the tiniest details can help a good artist to make an idea interesting.
contact : [email protected]
Skills
Roles
- Mastery
- Advanced
- Advanced
- Advanced
- Intermediate
Software
- Mastery
Other Skills
- Mastery
- Advanced
Work Experience
2018 – Present day
Illustrator (Freelance)
Self Employed (Paris)
- Illustrations for «Explor'Games» by Atelier Nature
- Portrait Illustration for «FlRESTARTER»
- Character Art / Illustration boardgame SOULS RAIDERS
- Private Commissions various assets
2018 – 2018
2D Artist
Game Atelier (Paris)
Production Work : «Monster Boy and The Cursed
Kingdom»
2015 – 2017
Concept Artist
Pretty Simple (Paris)
Concept Artist / 2D production artist on the mobile game Criminal Case
2014 – 2014
Concept Artist
Cyanide Studio (Paris)
Motion-design / concept-art on the game Styx : Master of Shadows
2011 – 2012
2D Animator / Character Designer
Nki (Paris)
Short movie directed by Jeremy Macedo "Polypouss"
2011 – 2011
Concept Art / 2D Animator
SHOOT THE BOSS (Montreuil)
" James Brown, Godfather of Soul " directed by Xavier Fauthoux
Education
2012 – 2014
2 Years
New3Dge
Game Art
Game Art 2D/3D
2018 – 2011
Bachelor
Lisaa Paris
Art and Animation
2D Animation / 2D Artist
