
Skills
Roles
- Mastery
- Mastery
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
Technical Skills
- Mastery
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Intermediate
Work Experience
2018 – Present day
Concept Artist, Environment Artist, Technical Artist, Shader Artist and many many more...
Megapixel Studio SA (Wrocław, Lower Silesia)
I'm a person who has a specific role in the company and it is related to my broad skills that current employer uses. I'm the person who is most closely associated with art and programming departments.
2010 – 2020
Creating 3D visualizations of interior and exterior
Various architectural offices (Poland, Upper Silesia)
During my architectural studies, I made renderings for my own needs and took orders from external architectural offices. These were both the interior and exterior facades of buildings.
2015 – 2018
Environment Artist
The Farm 51 Group SA (Gliwice, Upper Silesia)
Work at the Gamedev company in Gliwice, where I was an Environment Artist. The project I was working on was Get Even and the initial stage of Chernobylit production.
Education
Present day
Silesian University of Technology in Gliwice
Architecture
Completed master's studies, but without thesis defence
Present day
Engineer Degree
Silesian University of Technology in Gliwice
Architecture