almost Beta
Mateusz Sroka cover
Avatar for Mateusz Sroka
Mateusz Sroka
Texturing
3D Rendering
3D Art

Skills

Roles

  • Mastery
  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic

Technical Skills

  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Work Experience

2018 – Present day

Concept Artist, Environment Artist, Technical Artist, Shader Artist and many many more...

Megapixel Studio SA (Wrocław, Lower Silesia)
I'm a person who has a specific role in the company and it is related to my broad skills that current employer uses. I'm the person who is most closely associated with art and programming departments.

2010 – 2020

Creating 3D visualizations of interior and exterior

Various architectural offices (Poland, Upper Silesia)
During my architectural studies, I made renderings for my own needs and took orders from external architectural offices. These were both the interior and exterior facades of buildings.

2015 – 2018

Environment Artist

The Farm 51 Group SA (Gliwice, Upper Silesia)
Work at the Gamedev company in Gliwice, where I was an Environment Artist. The project I was working on was Get Even and the initial stage of Chernobylit production.

Education

Present day

Silesian University of Technology in Gliwice

Architecture

Completed master's studies, but without thesis defence

Present day

Engineer Degree

Silesian University of Technology in Gliwice

Architecture