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Masoud Bazzaz

Intermediate

3ds Max
ZBrush
3D Texturing

A 3D Environment Artist with 7 years of modeling, and texturing experience, Passionate about delivering high-quality 3D creations. (Looking for a full-time position in the animation/film industry)

Biography


After completing my bachelor's degree in architecture, I realized my deep-seated passion for creating 3D content using computers. I found immense joy in crafting digital worlds and bringing unreal visions to life. Initially, I began by creating home visualizations for various companies, but I soon recognized that I aspired to do more. This realization led me to focus on making my skills applicable to the film and animation industry.

My passion has always been all-encompassing, and I eagerly delved into learning about a wide range of aspects in computer graphics. I dedicated myself to acquiring knowledge through various courses, including those from reputable institutions like Gnomon and CGMA. Spending up to 10 hours a day in front of a screen became more than just a routine; it evolved into a true hobby. I consciously chose to redirect my time from playing video games to using that time to create something remarkable.

Despite limited opportunities in my home country of Iran, I made the bold decision to relocate to Vancouver, Canada. I secured a student visa and embarked on a two-year modeling program for film and animation at Langara College, where I recently completed my studies. It became evident to Langara College that my background in the industry was solid, prompting them to offer me a paid Teaching Assistant (TA) position. In this role, I have been instrumental in guiding and mentoring students to enhance their project outcomes.

With a three-year work permit in hand, I am actively searching for a full-time position in the industry. I am determined to bring my unwavering commitment, knowledge, and strong work ethic to the first company that decides to hire me. Despite my current situation, where I have been working in customer service to make a living, I devote my evenings to furthering my skills. I diligently watch tutorials until the late hours, striving to refine my workflow to align with industry demands. My recent mastery of Houdini is just one example of my ongoing efforts to broaden my skill set and make a significant impact in the field.

Thank you for your time reading this,

Masoud Bazzaz
 

Skills

Roles

  • Advanced
  • Advanced

Technical Skills

  • Advanced
  • Advanced

Software

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic

Work Experience

2024 – 2025

3D modeler/Surfacer

WildBrain Studios (Vancouver, Canada)

- Created high-quality 3D models (props, characters, and environments).
- Applied surfacing techniques to match the design, adapting to different pipelines (V-Ray/Unreal Engine).
- Developed both proxy and final versions of interior and exterior sets.
- Optimized workflows by scripting in Python to create animated shaders and procedural models efficiently.

2022 – 2023

Teaching Assistant

Langara College (Vancouver, Canada)
Guided students in mastering (Vehicle, Environment, weapon, Character and Prop) modeling, UV Mapping, and creating PBR or stylized materials for their 3D assets.

2021 – 2022

3D Artist

Aura 3D (Vancouver, Canada)
Prepared photorealistic interior and exterior Visualizations

2016 – 2021

Archviz Artist

Seddigh Architectural Consulting Engineers Co. (Tehran, Iran)
Key skills: 3D Modeling, Autodesk Maya, Texturing, Autodesk 3ds Max, ZBrush, 3D Substance Painter, Adobe Photoshop, After Effects, Animation, 3D Rendering, CGI

Education

2021 – 2023

Diploma

Langara College

3D animation For Film, Game and VFX

2014 – 2018

Bachelor

Azad University

Architecture